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Cleanup for coding style
Add strict mode to check_style_guide script
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@@ -83,10 +83,10 @@ public:
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bool matchesRenderBinMask(int binMask);
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bool isVisible() const;
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bool hasTimeInterval();
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bool getInterval(double& start, double& end);
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void onEnabledChange(std::function<void(bool)> callback);
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static void setPscUniforms(ghoul::opengl::ProgramObject& program, const Camera& camera, const PowerScaledCoordinate& position);
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@@ -95,7 +95,7 @@ public:
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protected:
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properties::BoolProperty _enabled;
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private:
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RenderBin _renderBin;
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float _boundingSphere;
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