Cleanup for coding style

Add strict mode to check_style_guide script
This commit is contained in:
Alexander Bock
2017-11-08 10:35:39 -06:00
parent d94408224c
commit b50b52d351
387 changed files with 1907 additions and 2132 deletions
+1 -1
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@@ -21,7 +21,7 @@
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_CORE___SCENE___H__
#define __OPENSPACE_CORE___SCENE___H__
+2 -2
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@@ -21,7 +21,7 @@
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_CORE___SCENEGRAPHNODE___H__
#define __OPENSPACE_CORE___SCENEGRAPHNODE___H__
@@ -69,7 +69,7 @@ public:
static const std::string KeyParentName;
static const std::string KeyDependencies;
static const std::string KeyTag;
SceneGraphNode();
~SceneGraphNode();
+5 -5
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@@ -21,7 +21,7 @@
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_CORE___SCENELICENSE___H__
#define __OPENSPACE_CORE___SCENELICENSE___H__
@@ -39,20 +39,20 @@ namespace openspace {
struct SceneLicense {
// module must not be empty
SceneLicense(const ghoul::Dictionary& dictionary, std::string module);
std::string module;
std::string name;
std::string attribution;
std::string url;
std::string licenseText;
static documentation::Documentation Documentation();
};
void writeSceneLicenseDocumentation(const std::vector<SceneLicense>& licenses,
const std::string& file, const std::string& type);
} // namespace openspace
#endif // __OPENSPACE_CORE___SCENELICENSE___H__
+1 -1
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@@ -21,7 +21,7 @@
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_CORE___SCENELICENSEWRITER___H__
#define __OPENSPACE_CORE___SCENELICENSEWRITER___H__