Cleanup for coding style

Add strict mode to check_style_guide script
This commit is contained in:
Alexander Bock
2017-11-08 10:35:39 -06:00
parent d94408224c
commit b50b52d351
387 changed files with 1907 additions and 2132 deletions

View File

@@ -63,8 +63,6 @@
#include <algorithm>
#include <chrono>
namespace {
const char* _loggerCat = "RenderableMultiresVolume";
const char* KeyDataSource = "Source";
@@ -158,7 +156,6 @@ namespace {
"Euler rotation",
"" // @TODO Missing documentation
};
} // namespace
namespace openspace {
@@ -328,7 +325,6 @@ RenderableMultiresVolume::RenderableMultiresVolume (const ghoul::Dictionary& dic
addProperty(_translation);
addProperty(_rotation);
//_brickSelector = new ShenBrickSelector(_tsp, -1, -1);
}
@@ -747,7 +743,6 @@ void RenderableMultiresVolume::update(const UpdateData& data) {
transform = glm::rotate(transform, eulerRotation.z, glm::vec3(0, 0, 1));
transform = glm::scale(transform, static_cast<glm::vec3>(_scaling) * std::pow(10.0f, static_cast<float>(_scalingExponent)));
_raycaster->setStepSizeCoefficient(_stepSizeCoefficient);
_raycaster->setModelTransform(transform);
//_raycaster->setTime(data.time);