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Cleanup for coding style
Add strict mode to check_style_guide script
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@@ -219,7 +219,7 @@ void RenderableCrawlingLine::render(const RenderData& data, RendererTasks&) {
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glDrawArrays(GL_LINES, 0, 2);
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glBindVertexArray(0);
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_program->deactivate();
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}
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@@ -249,7 +249,7 @@ void RenderableCrawlingLine::update(const UpdateData& data) {
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//catch (const SpiceManager::SpiceException& e) {
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//LERROR(e.what());
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//}
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glm::vec4 target(boresight[0], boresight[1], boresight[2], 12);
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target = glm::dmat4(tm) * target;
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