Cleanup for coding style

Add strict mode to check_style_guide script
This commit is contained in:
Alexander Bock
2017-11-08 10:35:39 -06:00
parent d94408224c
commit b50b52d351
387 changed files with 1907 additions and 2132 deletions
@@ -241,10 +241,10 @@ RenderableFov::RenderableFov(const ghoul::Dictionary& dictionary)
dictionary,
"RenderableFov"
);
_instrument.spacecraft = dictionary.value<std::string>(KeyBody);
_instrument.referenceFrame = dictionary.value<std::string>(KeyFrame);
_instrument.name = dictionary.value<std::string>(
std::string(KeyInstrument) + "." + KeyInstrumentName
);
@@ -506,7 +506,6 @@ void RenderableFov::computeIntercepts(const UpdateData& data, const std::string&
//intersects[i] = r.interceptFound;
if (r.interceptFound) {
// This point intersected the target
first.color = RenderInformation::VertexColorTypeIntersectionStart;
@@ -546,7 +545,7 @@ void RenderableFov::computeIntercepts(const UpdateData& data, const std::string&
// After finding the positions for the field of view boundaries, we can create the
// vertices for the orthogonal plane as well, reusing the computations we performed
// earlier
// Each boundary in _instrument.bounds has 'InterpolationSteps' steps between
auto indexForBounds = [](size_t idx) -> size_t {
return idx * InterpolationSteps;
@@ -572,7 +571,6 @@ void RenderableFov::computeIntercepts(const UpdateData& data, const std::string&
// item (the first one is (0,0,0)) and replicate it 'InterpolationSteps' times
copyFieldOfViewValues(i, indexForBounds(i), indexForBounds(i + 1));
}
}
else {
// At least one point will intersect
@@ -642,10 +640,7 @@ void RenderableFov::computeIntercepts(const UpdateData& data, const std::string&
RenderInformation::VertexColorTypeSquare
};
}
}
}
}
@@ -705,7 +700,7 @@ void RenderableFov::computeIntercepts(const UpdateData& data, const std::string&
// _orthogonalPlane-space
const size_t p1 = static_cast<size_t>(indexForBounds(i) + t1 * InterpolationSteps);
const size_t p2 = static_cast<size_t>(indexForBounds(i) + t2 * InterpolationSteps);
// We can copy the non-intersecting parts
copyFieldOfViewValues(i, indexForBounds(i), p1);
copyFieldOfViewValues(i, p2, indexForBounds(j));
@@ -852,17 +847,17 @@ void RenderableFov::computeIntercepts(const UpdateData& data, const std::string&
else {
bodyfixed = _instrument.referenceFrame;
}
SpiceManager::SurfaceInterceptResult res =
SpiceManager::ref().surfaceIntercept(target, _instrument.spacecraft,
_instrument.name, bodyfixed, _instrument.aberrationCorrection, data.time, _instrument.bounds[r]);
if (convert) {
res.surfaceVector = SpiceManager::ref().frameTransformationMatrix(bodyfixed, _instrument.referenceFrame, data.time) * res.surfaceVector;
}
interceptTag[r] = res.interceptFound;
// if not found, use the orthogonal projected point
glm::dvec3 b;
if (!interceptTag[r]) {
@@ -1030,7 +1025,7 @@ void RenderableFov::render(const RenderData& data, RendererTasks&) {
glm::translate(glm::dmat4(1.0), data.modelTransform.translation) * // Translation
glm::dmat4(data.modelTransform.rotation) *
glm::scale(glm::dmat4(1.0), glm::dvec3(data.modelTransform.scale));
glm::mat4 modelViewProjectionTransform =
data.camera.projectionMatrix() *
glm::mat4(data.camera.combinedViewMatrix() *