mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2026-05-04 18:11:01 -05:00
Changed Ghoul version
replaced all _SAFE logging macros with non-safe ones
This commit is contained in:
@@ -108,16 +108,16 @@ void SceneGraphLoader::loadSceneGraphTree(tinyxml2::XMLElement* node, SceneGraph
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if(setting == "focus") {
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// HACK
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OsEng.interactionHandler().setFocusNode(thisNode->parent());
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LINFO_SAFE("Setting camera focus: " << name);
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LINFO("Setting camera focus: " << name);
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} else if(setting == "position") {
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OsEng.interactionHandler().getCamera()->setPosition(thisNode->getWorldPosition());
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LINFO_SAFE("Setting camera position: " << name);
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LINFO("Setting camera position: " << name);
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}
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}
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} else {
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LERROR_SAFE("Could not load SceneGraphNode [ " << name << " ], ignoring all children!");
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LERROR("Could not load SceneGraphNode [ " << name << " ], ignoring all children!");
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}
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}
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@@ -171,18 +171,18 @@ SceneGraphNode * SceneGraphLoader::loadSceneGraphNode(tinyxml2::XMLElement *xmln
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// multiply with factor 1000, spice uses km as standard and Open Space uses m
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radius = pss::CreatePSS(radii[0]*1000.0);
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} else {
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LERROR_SAFE("Tried to use spice raddi but failed for: " << name);
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LERROR("Tried to use spice raddi but failed for: " << name);
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delete thisNode;
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return nullptr;
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}
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} else {
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LERROR_SAFE("Could not find radiiElement or spice id for: " << name << " " << thisNode->getSpiceID() );
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LERROR("Could not find radiiElement or spice id for: " << name << " " << thisNode->getSpiceID() );
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delete thisNode;
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return nullptr;
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}
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LINFO_SAFE("Adding renderable: "<< name);
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LINFO("Adding renderable: "<< name);
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// load texture and shader
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ghoul::opengl::Texture *texture = nullptr;
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ghoul::opengl::ProgramObject *program = nullptr;
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@@ -190,15 +190,15 @@ SceneGraphNode * SceneGraphLoader::loadSceneGraphNode(tinyxml2::XMLElement *xmln
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tinyxml2::XMLElement* textureElement = renderableElement->FirstChildElement( "texture" );
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if(textureElement) {
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if( ! getTexture(&texture, path, textureElement->FirstChildElement( "file" ))) {
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LERROR_SAFE("Could not load texture " << name);
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LERROR("Could not load texture " << name);
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}
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} else {
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LERROR_SAFE("Could not find texture for: " << name);
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LERROR("Could not find texture for: " << name);
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}
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// load shader
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if( ! getShader(&program, path, renderableElement->FirstChildElement( "shader" ))) {
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LERROR_SAFE("Could not find shader for: " << name);
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LERROR("Could not find shader for: " << name);
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}
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if( ! texture || ! program) {
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@@ -228,18 +228,18 @@ SceneGraphNode * SceneGraphLoader::loadSceneGraphNode(tinyxml2::XMLElement *xmln
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// multiply with factor 1000, spice uses km as standard and Open Space uses m
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radius = pss::CreatePSS(radii[0]*1000.0);
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} else {
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LERROR_SAFE("Tried to use spice raddi but failed for: " << name);
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LERROR("Tried to use spice raddi but failed for: " << name);
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delete thisNode;
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return nullptr;
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}
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} else {
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LERROR_SAFE("Could not find radiiElement or spice id for: " << name << " " << thisNode->getSpiceID() );
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LERROR("Could not find radiiElement or spice id for: " << name << " " << thisNode->getSpiceID() );
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delete thisNode;
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return nullptr;
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}
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LINFO_SAFE("Adding renderable: "<< name);
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LINFO("Adding renderable: "<< name);
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// load texture and shader
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ghoul::opengl::Texture *texture = nullptr;
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ghoul::opengl::ProgramObject *program = nullptr;
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@@ -247,15 +247,15 @@ SceneGraphNode * SceneGraphLoader::loadSceneGraphNode(tinyxml2::XMLElement *xmln
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tinyxml2::XMLElement* textureElement = renderableElement->FirstChildElement( "texture" );
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if(textureElement) {
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if( ! getTexture(&texture, path, textureElement->FirstChildElement( "file" ))) {
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LERROR_SAFE("Could not load texture " << name);
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LERROR("Could not load texture " << name);
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}
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} else {
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LERROR_SAFE("Could not find texture for: " << name);
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LERROR("Could not find texture for: " << name);
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}
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// load shader
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if( ! getShader(&program, path, renderableElement->FirstChildElement( "shader" ))) {
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LERROR_SAFE("Could not find shader for: " << name);
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LERROR("Could not find shader for: " << name);
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}
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if( ! texture || ! program) {
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@@ -268,7 +268,7 @@ SceneGraphNode * SceneGraphLoader::loadSceneGraphNode(tinyxml2::XMLElement *xmln
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renderable->setTexture(texture);
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renderable->setProgramObject(program);
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thisNode->setRenderable(renderable);
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LINFO_SAFE("Adding renderablePlanet");
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LINFO("Adding renderablePlanet");
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}
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}
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@@ -278,7 +278,7 @@ SceneGraphNode * SceneGraphLoader::loadSceneGraphNode(tinyxml2::XMLElement *xmln
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return thisNode;
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} else {
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LERROR_SAFE("Unable to open properties element");
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LERROR("Unable to open properties element");
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return nullptr;
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}
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}
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@@ -307,10 +307,10 @@ bool SceneGraphLoader::getSpice(SceneGraphNode *node, SceneGraphNode *parent, ti
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node->setSpiceID(spiceID,parentSpice);
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return true;
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} else {
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LERROR_SAFE("Could not find spice ID ");
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LERROR("Could not find spice ID ");
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}
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} else {
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LERROR_SAFE("Could not find spice identifier element in xml ");
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LERROR("Could not find spice identifier element in xml ");
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}
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}
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return false;
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@@ -340,16 +340,16 @@ bool SceneGraphLoader::getTexture(ghoul::opengl::Texture **texture, const std::s
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// if textures where accessed, upload them to the graphics card. This check needs to be done to avoid crash.
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if(texture) {
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LINFO_SAFE("Uploading tetxure: "<< texturePath);
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LINFO("Uploading tetxure: "<< texturePath);
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(*texture)->uploadTexture();
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//ghoul::opengl::Texture *tmp = new ghoul::opengl::Texture(*texture);
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//texture = tmp;
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return true;
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} else {
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LERROR_SAFE("Could not load texture: "<< texturePath);
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LERROR("Could not load texture: "<< texturePath);
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}
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} else {
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LERROR_SAFE("Could not find file element");
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LERROR("Could not find file element");
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}
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return false;
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}
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@@ -369,7 +369,7 @@ bool SceneGraphLoader::getShader(ghoul::opengl::ProgramObject **program, const s
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return true;
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}
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LERROR_SAFE("Could not find common shader: " << identifier);
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LERROR("Could not find common shader: " << identifier);
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return false;
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// load and return the shader
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@@ -414,13 +414,13 @@ bool SceneGraphLoader::getShader(ghoul::opengl::ProgramObject **program, const s
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if(programObject->compileShaderObjects()) {
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if(programObject->linkProgramObject()) {
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*program = programObject;
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LINFO_SAFE("Common shader successfully loaded!");
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LINFO("Common shader successfully loaded!");
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return true;
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} else {
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LERROR_SAFE("Common shader could not be linked!");
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LERROR("Common shader could not be linked!");
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}
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} else {
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LERROR_SAFE("Common shader could not be compiled!");
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LERROR("Common shader could not be compiled!");
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}
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if(programObject)
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@@ -431,7 +431,7 @@ bool SceneGraphLoader::getShader(ghoul::opengl::ProgramObject **program, const s
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}
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}
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LERROR_SAFE("Could not load shader");
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LERROR("Could not load shader");
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return false;
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}
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@@ -27,7 +27,7 @@ SceneGraphNode::SceneGraphNode() {
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SceneGraphNode::~SceneGraphNode() {
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// logger string
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std::string _loggerCat = "SceneGraphNode::~SceneGraphNode()";
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LDEBUG_SAFE("Deallocating: " << nodeName_);
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LDEBUG("Deallocating: " << nodeName_);
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// deallocate the renderable
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if(renderable_)
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+7
-7
@@ -30,7 +30,7 @@ Spice::Spice() {
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// print spice toolkit version
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ConstSpiceChar * versn;
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versn = tkvrsn_c( "TOOLKIT" );
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LINFO_SAFE("Spice Toolkit version: " << versn);
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LINFO("Spice Toolkit version: " << versn);
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// make the spice framework not exit on error
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erract_c (const_cast<char*>("SET"), lenout, const_cast<char*>("RETURN"));
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@@ -93,8 +93,8 @@ bool Spice::loadKernel(const std::string &path) {
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if(failed) {
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char shrtms[shrtms_len];
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getmsg_c ( "SHORT", shrtms_len, shrtms );
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LERROR_SAFE("Error when loading kernel with path: " << path);
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LERROR_SAFE("Spice reported: " << shrtms);
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LERROR("Error when loading kernel with path: " << path);
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LERROR("Spice reported: " << shrtms);
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reset_c();
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}
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return ( ! failed);
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@@ -116,8 +116,8 @@ bool Spice::getRadii(const std::string & name, double radii[3], int *n) {
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if(failed) {
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char shrtms[shrtms_len];
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getmsg_c ( "SHORT", shrtms_len, shrtms );
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LERROR_SAFE("Error when fetching radii");
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LERROR_SAFE("Spice reported: " << shrtms);
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LERROR("Error when fetching radii");
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LERROR("Spice reported: " << shrtms);
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reset_c();
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}
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return ( ! failed);
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@@ -164,8 +164,8 @@ bool Spice::spk_getOrientation(const std::string &target, double state[3][3]) {
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if(failed) {
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char shrtms[shrtms_len];
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getmsg_c ( "SHORT", shrtms_len, shrtms );
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LERROR_SAFE("Error when fetching orientation");
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LERROR_SAFE("Spice reported: " << shrtms);
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LERROR("Error when fetching orientation");
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LERROR("Spice reported: " << shrtms);
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reset_c();
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}
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return ( ! failed);
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+4
-4
@@ -152,11 +152,11 @@ void gl4::VBO::init()
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if(_vBufferID == 0)
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{
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LERROR_SAFE("Vertex buffer not initialized");
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LERROR("Vertex buffer not initialized");
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}
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if(_iBufferID == 0)
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{
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LERROR_SAFE("Index buffer not initialized");
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LERROR("Index buffer not initialized");
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}
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glBindVertexArray(0);
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@@ -164,8 +164,8 @@ void gl4::VBO::init()
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errorID = glGetError();
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if(errorID != GL_NO_ERROR)
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{
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LERROR_SAFE("OpenGL error: " << glewGetErrorString(errorID));
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LERROR_SAFE("Attempting to proceed anyway. Expect rendering errors or a crash.");
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LERROR("OpenGL error: " << glewGetErrorString(errorID));
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LERROR("Attempting to proceed anyway. Expect rendering errors or a crash.");
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}
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}
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@@ -67,10 +67,10 @@ public:
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glBufferData(GL_ELEMENT_ARRAY_BUFFER, isize_*sizeof(int), iarray_, GL_STATIC_DRAW);
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if(vBufferID_ == 0) {
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LERROR_SAFE("Vertex buffer not initialized");
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LERROR("Vertex buffer not initialized");
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}
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if(iBufferID_ == 0) {
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LERROR_SAFE("Index buffer not initialized");
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LERROR("Index buffer not initialized");
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}
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glBindVertexArray(0);
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@@ -78,8 +78,8 @@ public:
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errorID = glGetError();
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if(errorID != GL_NO_ERROR)
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{
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LERROR_SAFE("OpenGL error: " << glewGetErrorString(errorID));
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LERROR_SAFE("Attempting to proceed anyway. Expect rendering errors or a crash.");
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LERROR("OpenGL error: " << glewGetErrorString(errorID));
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LERROR("Attempting to proceed anyway. Expect rendering errors or a crash.");
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}
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};
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