Merge branch 'master' into feature/memory-allocations

# Conflicts:
#	include/openspace/scene/scenegraphnode.h
#	modules/imgui/include/gui.h
This commit is contained in:
Alexander Bock
2020-08-05 19:06:04 +02:00
29 changed files with 20 additions and 1547 deletions
@@ -34,8 +34,6 @@
#include <openspace/documentation/documentation.h>
#include <openspace/documentation/verifier.h>
#include <openspace/engine/globals.h>
#include <openspace/performance/performancemanager.h>
#include <openspace/performance/performancemeasurement.h>
#include <openspace/rendering/renderengine.h>
#include <openspace/scene/scenegraphnode.h>
#include <openspace/scene/scene.h>
@@ -350,7 +350,6 @@ RenderData ShadowComponent::begin(const RenderData& data) {
RenderData lightRenderData{
*_lightCamera,
data.time,
data.doPerformanceMeasurement,
data.renderBinMask,
data.modelTransform
};