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Merge branch 'master' into issue/1102
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@@ -821,7 +821,7 @@ glm::dvec3 SceneGraphNode::calculateWorldPosition() const {
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const glm::dvec3 ws = _parent->worldScale();
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const glm::dvec3 p = position();
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return wp + wrot * ws * p;
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return wp + wrot * (ws * p);
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}
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else {
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return position();
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