Fixed problem with satellite trails rendered at a time prior to TLE epoch. Also debris added shader files to CMake file for space module.

This commit is contained in:
GPayne
2019-08-14 16:07:14 -06:00
parent b87370c1e5
commit b99389ae30
4 changed files with 8 additions and 2 deletions
+2 -1
View File
@@ -1,6 +1,7 @@
asset.require('./base')
asset.request('scene/solarsystem/planets/earth/satellites/satellites_all')
asset.request('scene/solarsystem/planets/earth/satellites/navigation/gps')
asset.request('scene/solarsystem/planets/earth/satellites/misc/spacestations')
asset.onInitialize(function ()
local now = openspace.time.currentWallTime()