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Fixed problem with satellite trails rendered at a time prior to TLE epoch. Also debris added shader files to CMake file for space module.
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@@ -1,6 +1,7 @@
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asset.require('./base')
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asset.request('scene/solarsystem/planets/earth/satellites/satellites_all')
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asset.request('scene/solarsystem/planets/earth/satellites/navigation/gps')
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asset.request('scene/solarsystem/planets/earth/satellites/misc/spacestations')
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asset.onInitialize(function ()
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local now = openspace.time.currentWallTime()
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