Merge branch 'master' into feature/model-opacity

* Resolve conflicts in shaders for models and modelprojections
This commit is contained in:
Malin E
2023-04-06 13:43:23 +02:00
847 changed files with 2241 additions and 1905 deletions

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@@ -25,6 +25,7 @@
#ifndef __OPENSPACE_CORE___CONFIGURATION___H__
#define __OPENSPACE_CORE___CONFIGURATION___H__
#include <openspace/util/keys.h>
#include <ghoul/lua/luastate.h>
#include <ghoul/misc/dictionary.h>
#include <filesystem>
@@ -91,6 +92,8 @@ struct Configuration {
bool isLoggingOpenGLCalls = false;
bool isPrintingEvents = false;
Key consoleKey = Key::GraveAccent;
float shutdownCountdown = 0.f;
bool shouldUseScreenshotDate = false;

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@@ -29,8 +29,9 @@
#include <openspace/properties/optionproperty.h>
#include <openspace/properties/propertyowner.h>
#include <openspace/properties/property.h>
#include <openspace/properties/stringproperty.h>
#include <openspace/properties/scalar/boolproperty.h>
#include <openspace/properties/scalar/floatproperty.h>
#include <openspace/properties/stringproperty.h>
#include <openspace/scene/profile.h>
#include <openspace/util/keys.h>
#include <openspace/util/mouse.h>
@@ -145,6 +146,7 @@ private:
properties::BoolProperty _printEvents;
properties::OptionProperty _visibility;
properties::BoolProperty _showHiddenSceneGraphNodes;
properties::FloatProperty _fadeOnEnableDuration;
properties::BoolProperty _disableAllMouseInputs;
std::unique_ptr<Scene> _scene;

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@@ -519,7 +519,7 @@ struct EventRenderableDisabled : public Event {
*/
explicit EventRenderableDisabled(const SceneGraphNode* node_);
const tstring node;
const tstring node;
};
/**
@@ -530,8 +530,15 @@ struct EventCameraPathStarted : public Event {
/**
* Creates an instance of an EventCameraPathStarted event.
*
* \param origin_ The scene graph node from which the path started
* \param destination_ The scene graph node at which the path ends
*/
EventCameraPathStarted();
EventCameraPathStarted(const SceneGraphNode* origin_,
const SceneGraphNode* destination_);
const tstring origin;
const tstring destination;
};
/**
@@ -542,8 +549,15 @@ struct EventCameraPathFinished : public Event {
/**
* Creates an instance of an EventCameraPathStarted event.
*
* \param origin_ The scene graph node from which the path started
* \param destination_ The scene graph node where the path ended
*/
EventCameraPathFinished();
EventCameraPathFinished(const SceneGraphNode* origin_,
const SceneGraphNode* destination_);
const tstring origin;
const tstring destination;
};
/**

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@@ -31,7 +31,7 @@
namespace openspace::interaction {
struct Action {
BooleanType(IsSynchronized);
BooleanType(IsLocal);
/// Unique identifier that identifies this action. There is no special naming scheme
/// that we enforce, we are trying to stick to the same . separated structure that
@@ -59,10 +59,11 @@ struct Action {
/// for the root path
std::string guiPath = "/";
/// If this value is set to `Yes`, the execution of this action is synchronized to
/// other OpenSpace instances, for example other nodes in a cluster environment, or
/// to other OpenSpace instances using a parallel connection
IsSynchronized synchronization = IsSynchronized::Yes;
/// If this value is set to `Yes`, the execution of this action is restricted to the
/// current OpenSpace instance. If it is `No`, it is synchronized to other OpenSpace
/// instances, for example other nodes in a cluster environment, or to other OpenSpace
/// instances using a parallel connection
IsLocal isLocal = IsLocal::Yes;
};
} // namespace openspace::interaction

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@@ -0,0 +1,62 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2023 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_CORE___FADEABLE___H__
#define __OPENSPACE_CORE___FADEABLE___H__
#include <openspace/properties/scalar/floatproperty.h>
namespace openspace {
/**
* This class is an interface for all things fadeable in the software; things that need
* a fade and opacity property, which will be combined into a final opacity value
*
* A Fadeable can also be dependent on the fade value from a specified parent fadeable,
* so that it fades out together with the parent
*/
class Fadeable {
public:
Fadeable();
virtual ~Fadeable() = default;
void setFade(float fade);
void setParentFadeable(Fadeable* parent);
float fade() const;
virtual bool isVisible() const;
/// Returns the full opacity constructed from the _opacity and _fade property values
virtual float opacity() const;
protected:
properties::FloatProperty _opacity;
properties::FloatProperty _fade;
Fadeable* _parentFadeable = nullptr;
};
} // namespace openspace
#endif // __OPENSPACE_CORE___FADEABLE___H__

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@@ -58,6 +58,8 @@ public:
void render();
float currentHeight() const;
void setCommandInputButton(Key key);
private:
void parallelConnectionChanged(const ParallelConnection::Status& status);
@@ -71,6 +73,8 @@ private:
properties::Vec4Property _historyTextColor;
properties::IntProperty _historyLength;
Key _commandInputButton = Key::GraveAccent;
size_t _inputPosition = 0;
std::vector<std::string> _commandsHistory;
size_t _activeCommand = 0;

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@@ -26,6 +26,7 @@
#define __OPENSPACE_CORE___RENDERABLE___H__
#include <openspace/properties/propertyowner.h>
#include <openspace/rendering/fadeable.h>
#include <openspace/properties/scalar/boolproperty.h>
#include <openspace/properties/scalar/doubleproperty.h>
@@ -52,7 +53,7 @@ namespace documentation { struct Documentation; }
class Camera;
class Renderable : public properties::PropertyOwner {
class Renderable : public properties::PropertyOwner, public Fadeable {
public:
enum class RenderBin : int {
Background = 1,
@@ -103,9 +104,7 @@ public:
bool matchesSecondaryRenderBin(int binMask) const noexcept;
void setFade(float fade);
bool isVisible() const;
bool isVisible() const override;
void onEnabledChange(std::function<void(bool)> callback);
@@ -113,8 +112,6 @@ public:
protected:
properties::BoolProperty _enabled;
properties::FloatProperty _opacity;
properties::FloatProperty _fade;
properties::StringProperty _renderableType;
properties::BoolProperty _dimInAtmosphere;
@@ -125,7 +122,7 @@ protected:
void registerUpdateRenderBinFromOpacity();
/// Returns the full opacity constructed from the _opacity and _fade property values
float opacity() const;
float opacity() const override;
double _boundingSphere = 0.0;
double _interactionSphere = 0.0;

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@@ -26,6 +26,7 @@
#define __OPENSPACE_CORE___SCREENSPACERENDERABLE___H__
#include <openspace/properties/propertyowner.h>
#include <openspace/rendering/fadeable.h>
#include <openspace/properties/triggerproperty.h>
#include <openspace/properties/scalar/boolproperty.h>
@@ -49,7 +50,7 @@ namespace documentation { struct Documentation; }
* the planes from Spherical to Cartesian coordinates and back. It also specifies the
* interface that its children need to implement.
*/
class ScreenSpaceRenderable : public properties::PropertyOwner {
class ScreenSpaceRenderable : public properties::PropertyOwner, public Fadeable {
public:
static std::unique_ptr<ScreenSpaceRenderable> createFromDictionary(
const ghoul::Dictionary& dictionary);
@@ -111,7 +112,6 @@ protected:
glm::vec3 cartesianToSpherical(const glm::vec3& cartesian) const;
glm::vec3 sphericalToCartesian(glm::vec3 spherical) const;
glm::vec3 sanitizeSphericalCoordinates(glm::vec3 spherical) const;
float opacity() const;
properties::BoolProperty _enabled;
properties::BoolProperty _usePerspectiveProjection;
@@ -133,8 +133,6 @@ protected:
properties::FloatProperty _gamma;
properties::Vec3Property _multiplyColor;
properties::Vec4Property _backgroundColor;
properties::FloatProperty _opacity;
properties::FloatProperty _fade;
properties::TriggerProperty _delete;
glm::ivec2 _objectSize = glm::ivec2(0);

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@@ -29,7 +29,7 @@
#include <filesystem>
#include <optional>
#include <unordered_map>
#include <unordered_set>
#include <list>
namespace openspace {
@@ -164,10 +164,10 @@ private:
/// This list contains all of the assets that are queued to be loading in the next
/// update call
std::unordered_set<std::string> _assetAddQueue;
std::list<std::string> _assetAddQueue;
/// The list contains all of the assets that should be removed in the next update call
std::unordered_set<std::string> _assetRemoveQueue;
std::list<std::string> _assetRemoveQueue;
/// This list contains all assets that need to be initialized in the next update call
std::vector<Asset*> _toBeInitialized;

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@@ -346,7 +346,7 @@ private:
std::chrono::time_point<std::chrono::steady_clock> beginTime;
float durationSeconds;
std::string postScript;
ghoul::EasingFunc<float> easingFunction;
bool isExpired = false;
};
@@ -355,6 +355,9 @@ private:
ghoul::MemoryPool<4096> _memoryPool;
};
// Convert the input string to a format that is valid as an identifier
std::string makeIdentifier(std::string str);
} // namespace openspace
#endif // __OPENSPACE_CORE___SCENE___H__