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Rename GuiGrouping to GuiPath
Add GuiPath to existing scenegraph nodes Add option to toggle tree representation Add caption font to UI
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@@ -124,7 +124,7 @@ public:
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const Renderable* renderable() const;
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Renderable* renderable();
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const std::string& guiGroup() const;
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const std::string& guiPath() const;
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static documentation::Documentation Documentation();
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@@ -143,7 +143,7 @@ private:
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std::unique_ptr<Renderable> _renderable;
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std::string _guiGroup;
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std::string _guiPath;
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// Transformation defined by ephemeris, rotation and scale
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struct {
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