Possible to render in fisheye mode now that the combinedViewMatrix() function in the camera class actually returns the combined view matrix.

This commit is contained in:
Kalle Bladin
2016-05-27 12:13:40 -04:00
parent b3157137f5
commit bbc002514d
2 changed files with 5 additions and 1 deletions
+2
View File
@@ -113,6 +113,8 @@ namespace openspace {
// @TODO this should simply be called viewMatrix!
// Or it needs to be changed so that it actually is combined. Right now it is
// only the view matrix that is the same for all SGCT cameras.
// Right now this function returns the actual combined matrix which makes some
// of the old calls to the function wrong..
const Mat4& combinedViewMatrix() const;
// Synchronization