Use exceptions instead of success return values for initialize and

create methods
This commit is contained in:
Alexander Bock
2017-02-25 11:51:41 -05:00
parent 6c4efc4eec
commit bc75334eb4
6 changed files with 370 additions and 335 deletions
+1 -1
View File
@@ -100,7 +100,7 @@ public:
void updateFade();
void updateRenderer();
void updateScreenSpaceRenderables();
void render(const glm::mat4& projectionMatrix, const glm::mat4& viewMatrix);
void render(const glm::mat4& viewMatrix, const glm::mat4& projectionMatrix);
void renderScreenLog();
void renderShutdownInformation(float timer, float fullTime);