Remove a bunch of compiler warnings

* Remove compile warnings
* Coding style fix
This commit is contained in:
Alexander Bock
2023-05-16 11:59:28 +02:00
committed by GitHub
parent f8d7d5386a
commit bde840ad03
67 changed files with 342 additions and 260 deletions

View File

@@ -89,7 +89,7 @@ SgctEdit::SgctEdit(sgct::config::Cluster& cluster, const std::string& configName
size_t nWindows = _cluster.nodes.front().windows.size();
bool firstWindowGuiIsEnabled = (nWindows > 1);
std::vector<QRect> monitorSizes = createMonitorInfoSet();
createWidgets(monitorSizes, nWindows, false);
createWidgets(monitorSizes, static_cast<unsigned int>(nWindows), false);
size_t existingWindowsControlSize = _displayWidget->windowControls().size();
for (size_t i = 0; i < nWindows; ++i) {
sgct::config::Window& w = _cluster.nodes.front().windows[i];
@@ -459,7 +459,7 @@ void SgctEdit::generateConfigResizeWindowsAccordingToSelected(sgct::config::Node
void SgctEdit::generateConfigIndividualWindowSettings(sgct::config::Node& node) {
for (size_t i = 0; i < node.windows.size(); ++i) {
// First apply default settings to each window...
node.windows[i].id = i;
node.windows[i].id = static_cast<int>(i);
node.windows[i].draw2D = true;
node.windows[i].draw3D = true;
node.windows[i].viewports.back().isTracked = true;