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Remove a bunch of compiler warnings
* Remove compile warnings * Coding style fix
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@@ -116,9 +116,10 @@ public:
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GLuint gBufferColorTexture() const;
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/**
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* Gives access to the position texture of the G-buffer. NOTE: This texture is used for
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* the majority of rendering the scene and might be already in use. Use CAUTION when
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* using this function. The size of the texture is the resolution of the viewport.
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* Gives access to the position texture of the G-buffer. NOTE: This texture is used
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* for the majority of rendering the scene and might be already in use. Use CAUTION
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* when using this function. The size of the texture is the resolution of the
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* viewport.
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*
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* \return identifier of the position texture of the G-buffer
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*/
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