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Fix SphericalGrid
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@@ -54,6 +54,7 @@ public:
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bool isReady() const override;
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void render(const RenderData& data, RendererTasks& rendererTask) override;
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void update(const UpdateData& data);
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static documentation::Documentation Documentation();
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@@ -70,6 +71,8 @@ protected:
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properties::FloatProperty _lineWidth;
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properties::FloatProperty _radius;
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bool _gridIsDirty;
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GLuint _vaoID;
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GLuint _vBufferID;
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GLuint _iBufferID;
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