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Merge branch 'develop' into feature/scenegraphloader
Conflicts: src/abuffer/abuffer.cpp src/rendering/renderengine.cpp src/scene/scene.cpp
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@@ -62,6 +62,7 @@ private:
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modelgeometry::ModelGeometry* _geometry;
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float _alpha;
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glm::dmat3 _stateMatrix;
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std::string _source;
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@@ -67,6 +67,7 @@ private:
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planetgeometry::PlanetGeometry* _geometry;
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properties::BoolProperty _performShading;
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properties::IntProperty _rotation;
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float _alpha;
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glm::dmat3 _stateMatrix;
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@@ -69,6 +69,8 @@ public:
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virtual void update(const UpdateData& data);
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bool isVisible() const;
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bool hasTimeInterval();
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bool getInterval(double& start, double& end);
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protected:
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std::string findPath(const std::string& path);
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@@ -79,6 +81,9 @@ private:
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PowerScaledScalar boundingSphere_;
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std::string _relativePath;
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std::string _startTime;
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std::string _endTime;
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bool _hasTimeInterval;
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};
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} // namespace openspace
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