Added new method for 3D frustum culling.

This commit is contained in:
Jonathas Costa
2017-07-26 17:44:50 -04:00
parent 3e2155ae69
commit c135cadb51
3 changed files with 76 additions and 22 deletions
@@ -48,6 +48,8 @@
#include <openspace/rendering/renderengine.h>
#include <openspace/rendering/renderer.h>
#include <glm/gtx/string_cast.hpp>
#include <memory>
#include <fstream>
@@ -572,7 +574,7 @@ namespace openspace {
*modelTransform =
glm::translate(glm::dmat4(1.0), transformData.translation) * // Translation
glm::dmat4(transformData.rotation) * // Spice rotation
glm::dmat4(glm::scale(glm::dmat4(1.0), glm::dvec3(transformData.scale)));
glm::dmat4(glm::scale(glm::dmat4(1.0), glm::dvec3(transformData.scale)));
}
void RenderableAtmosphere::render(const RenderData& data, RendererTasks& renderTask) {