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modules/digitaluniverse/rendering/renderableplanescloud.cpp
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modules/digitaluniverse/rendering/renderableplanescloud.cpp
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modules/digitaluniverse/rendering/renderableplanescloud.h
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modules/digitaluniverse/rendering/renderableplanescloud.h
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/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2017 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __OPENSPACE_MODULE_DIGITALUNIVERSE___RENDERABLEPLANESCLOUD___H__
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#define __OPENSPACE_MODULE_DIGITALUNIVERSE___RENDERABLEPLANESCLOUD___H__
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#include <openspace/rendering/renderable.h>
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#include <openspace/properties/optionproperty.h>
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#include <openspace/properties/stringproperty.h>
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#include <openspace/properties/scalar/boolproperty.h>
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#include <openspace/properties/scalar/floatproperty.h>
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#include <openspace/properties/vector/vec3property.h>
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#include <openspace/properties/vector/vec4property.h>
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#include <ghoul/opengl/ghoul_gl.h>
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#include <ghoul/font/fontrenderer.h>
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#include <functional>
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namespace ghoul::filesystem {
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class File;
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}
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namespace ghoul::opengl {
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class ProgramObject;
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class Texture;
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} // namespace ghoul::opengl
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namespace openspace {
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namespace documentation { struct Documentation; }
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class RenderablePlanesCloud : public Renderable {
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public:
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explicit RenderablePlanesCloud(const ghoul::Dictionary& dictionary);
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~RenderablePlanesCloud() = default;
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void initialize() override;
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void deinitialize() override;
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bool isReady() const override;
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void render(const RenderData& data, RendererTasks& rendererTask) override;
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void update(const UpdateData& data) override;
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static documentation::Documentation Documentation();
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private:
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enum Unit {
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Meter = 0,
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Kilometer = 1,
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Parsec = 2,
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Kiloparsec = 3,
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Megaparsec = 4,
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Gigaparsec = 5,
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GigalightYears = 6
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};
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void createDataSlice();
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void createLabelData();
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void renderToTexture(std::function<GLuint(void)> geometryLoadingFunction,
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std::function<void(GLuint)> renderFunction,
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GLuint textureToRenderTo, GLuint textureWidth, GLuint textureHeight);
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GLuint loadPolygonGeometryForRendering();
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void renderPolygonGeometry(GLuint vao);
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GLuint loadTextGeometryForRendering();
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void renderTextGeometry(GLuint vao);
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void renderBillboards(const RenderData& data, const glm::dmat4& modelViewMatrix,
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const glm::dmat4& projectionMatrix, const glm::vec3& orthoRight, const glm::vec3& orthoUp);
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void renderLabels(const RenderData& data, const glm::dmat4& modelViewMatrix,
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const glm::dmat4& projectionMatrix, const glm::vec3& orthoRight, const glm::vec3& orthoUp);
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bool loadData();
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bool readSpeckFile();
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bool readColorMapFile();
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bool readLabelFile();
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bool loadCachedFile(const std::string& file);
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bool saveCachedFile(const std::string& file) const;
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bool _hasSpeckFile;
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bool _dataIsDirty;
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bool _textColorIsDirty;
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bool _hasLabel;
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bool _labelDataIsDirty;
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int _textMinSize;
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int _planeStartingIndexPos;
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int _textureVariableIndex;
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GLuint _pTexture;
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GLuint _tTexture;
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properties::FloatProperty _alphaValue;
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properties::FloatProperty _scaleFactor;
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properties::Vec4Property _textColor;
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properties::FloatProperty _textSize;
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properties::BoolProperty _drawElements;
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std::unique_ptr<ghoul::opengl::Texture> _polygonTexture;
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std::unique_ptr<ghoul::opengl::Texture> _spriteTexture;
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std::unique_ptr<ghoul::filesystem::File> _spriteTextureFile;
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std::unique_ptr<ghoul::opengl::ProgramObject> _program;
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std::unique_ptr<ghoul::fontrendering::FontRenderer> _fontRenderer;
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std::shared_ptr<ghoul::fontrendering::Font> _font;
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std::string _speckFile;
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std::string _colorMapFile;
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std::string _labelFile;
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std::string _colorOptionString;
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Unit _unit;
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std::vector<float> _slicedData;
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std::vector<float> _fullData;
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std::vector<glm::vec4> _colorMapData;
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std::vector<std::pair<glm::vec3, std::string>> _labelData;
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std::unordered_map<std::string, int> _variableDataPositionMap;
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std::unordered_map<int, std::string> _optionConversionMap;
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std::vector<glm::vec2> _colorRangeData;
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int _nValuesPerAstronomicalObject;
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glm::dmat4 _transformationMatrix;
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GLuint _vao;
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GLuint _vbo;
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};
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} // namespace openspace
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#endif // __OPENSPACE_MODULE_DIGITALUNIVERSE___RENDERABLEPLANESCLOUD___H__
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