CMake fix for DigitalUniverse

This commit is contained in:
Alexander Bock
2018-01-01 09:55:46 -05:00
parent a962cc099b
commit c1f62d69e8

View File

@@ -58,8 +58,8 @@ set(SHADER_FILES
${CMAKE_CURRENT_SOURCE_DIR}/shaders/billboardpolygon_vs.glsl
${CMAKE_CURRENT_SOURCE_DIR}/shaders/dumesh_vs.glsl
${CMAKE_CURRENT_SOURCE_DIR}/shaders/dumesh_fs.glsl
${CMAKE_CURRENT_SOURCE_DIR}/shaders/plane2_vs.glsl
${CMAKE_CURRENT_SOURCE_DIR}/shaders/plane2_fs.glsl
${CMAKE_CURRENT_SOURCE_DIR}/shaders/plane_vs.glsl
${CMAKE_CURRENT_SOURCE_DIR}/shaders/plane_fs.glsl
)
source_group("Shader Files" FILES ${SHADER_FILES})