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Coding style adaptations
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@@ -63,7 +63,7 @@ std::string makeIdentifier(std::string s) {
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const interaction::Path* currentPath =
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global::navigationHandler->pathNavigator().currentPath();
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// Parent node. Note that we only render one path at a time, so remove the previously
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// Parent node. Note that we only render one path at a time, so remove the previously
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// rendered one, if any
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std::string addParentScript = fmt::format(
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"if openspace.hasSceneGraphNode('{0}') then "
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