Feature/cleanup (#1608)

* Revert screenlog back to showing Info and above messages
 * Various code cleanup
This commit is contained in:
Alexander Bock
2021-05-25 14:08:33 +02:00
committed by GitHub
parent 53d0b49f6b
commit c3ba532bdb
183 changed files with 4267 additions and 6072 deletions
@@ -26,20 +26,17 @@
#include <modules/space/rendering/planetgeometry.h>
#include <modules/spacecraftinstruments/spacecraftinstrumentsmodule.h>
#include <modules/spacecraftinstruments/util/image.h>
#include <modules/spacecraftinstruments/util/imagesequencer.h>
#include <openspace/documentation/documentation.h>
#include <openspace/documentation/verifier.h>
#include <openspace/engine/globals.h>
#include <openspace/rendering/renderengine.h>
#include <openspace/util/updatestructures.h>
#include <ghoul/filesystem/filesystem.h>
#include <ghoul/io/texture/texturereader.h>
#include <ghoul/logging/logmanager.h>
#include <ghoul/opengl/programobject.h>
#include <ghoul/opengl/texture.h>
#include <ghoul/opengl/textureconversion.h>
#include <ghoul/opengl/textureunit.h>
#include <optional>
namespace {
constexpr const char* _loggerCat = "RenderablePlanetProjection";
@@ -47,19 +44,18 @@ namespace {
constexpr const char* FBOPassProgramName = "FBOPassProgram";
constexpr const std::array<const char*, 12> MainUniformNames = {
"sun_pos", "modelTransform", "modelViewProjectionTransform", "_hasBaseMap",
"_hasHeightMap", "_heightExaggeration", "_meridianShift", "_ambientBrightness",
"_projectionFading", "baseTexture", "projectionTexture", "heightTexture"
"sun_pos", "modelTransform", "modelViewProjectionTransform", "hasBaseMap",
"hasHeightMap", "heightExaggeration", "meridianShift", "ambientBrightness",
"projectionFading", "baseTexture", "projectionTexture", "heightTexture"
};
constexpr const std::array<const char*, 7> FboUniformNames = {
"projectionTexture", "ProjectorMatrix", "ModelTransform", "_scaling",
"boresight", "_radius", "_segments"
constexpr const std::array<const char*, 6> FboUniformNames = {
"projectionTexture", "ProjectorMatrix", "ModelTransform",
"boresight", "radius", "segments"
};
constexpr const char* KeyRadius = "Geometry.Radius";
constexpr const char* _mainFrame = "GALACTIC";
constexpr const char* MainFrame = "GALACTIC";
constexpr const char* NoImageText = "No Image";
constexpr openspace::properties::Property::PropertyInfo ColorTexturePathsInfo = {
@@ -180,7 +176,7 @@ RenderablePlanetProjection::RenderablePlanetProjection(const ghoul::Dictionary&
, _heightExaggeration(HeightExaggerationInfo, 1.f, 0.f, 1e6f, 1.f)
, _meridianShift(MeridianShiftInfo, false)
, _ambientBrightness(AmbientBrightnessInfo, 0.075f, 0.f, 1.f)
, _maxProjectionsPerFrame(MaxProjectionsPerFrameInfo, 1, 1, 64)
, _maxProjectionsPerFrame(MaxProjectionsPerFrameInfo, 3, 1, 64)
, _projectionsInBuffer(ProjectionsInBufferInfo, 0, 1, 32)
, _clearProjectionBuffer(ClearProjectionBufferInfo)
{
@@ -199,24 +195,20 @@ RenderablePlanetProjection::RenderablePlanetProjection(const ghoul::Dictionary&
t
);
}
_colorTexturePaths = static_cast<int>(
_colorTexturePaths.options().size() - 1
);
_colorTexturePaths = static_cast<int>(_colorTexturePaths.options().size() - 1);
_addColorTexturePath.onChange([this]() {
if (!_addColorTexturePath.value().empty()) {
_colorTexturePaths.addOption(
// as we started with 0, this works
static_cast<int>(_colorTexturePaths.options().size()),
_addColorTexturePath.value()
);
_colorTexturePaths = static_cast<int>(
_colorTexturePaths.options().size() - 1
);
_addColorTexturePath = "";
if (_addColorTexturePath.value().empty()) {
return;
}
_colorTexturePaths.addOption(
// as we started with 0, this works
static_cast<int>(_colorTexturePaths.options().size()),
_addColorTexturePath.value()
);
_colorTexturePaths = static_cast<int>(_colorTexturePaths.options().size() - 1);
_addColorTexturePath = "";
});
addProperty(_addColorTexturePath);
@@ -274,7 +266,6 @@ RenderablePlanetProjection::RenderablePlanetProjection(const ghoul::Dictionary&
addProperty(_ambientBrightness);
addProperty(_projectionsInBuffer);
_clearProjectionBuffer.onChange([this]() {
_imageTimes.clear();
_projectionsInBuffer = static_cast<int>(_imageTimes.size());
@@ -286,21 +277,20 @@ RenderablePlanetProjection::RenderablePlanetProjection(const ghoul::Dictionary&
RenderablePlanetProjection::~RenderablePlanetProjection() {} // NOLINT
void RenderablePlanetProjection::initializeGL() {
_programObject =
SpacecraftInstrumentsModule::ProgramObjectManager.request(
ProjectiveProgramName,
[]() -> std::unique_ptr<ghoul::opengl::ProgramObject> {
return global::renderEngine->buildRenderProgram(
ProjectiveProgramName,
absPath("${MODULE_SPACECRAFTINSTRUMENTS}/shaders/"
"renderablePlanet_vs.glsl"
),
absPath("${MODULE_SPACECRAFTINSTRUMENTS}/shaders/"
"renderablePlanet_fs.glsl"
)
);
}
);
_programObject = SpacecraftInstrumentsModule::ProgramObjectManager.request(
ProjectiveProgramName,
[]() -> std::unique_ptr<ghoul::opengl::ProgramObject> {
return global::renderEngine->buildRenderProgram(
ProjectiveProgramName,
absPath(
"${MODULE_SPACECRAFTINSTRUMENTS}/shaders/renderablePlanet_vs.glsl"
),
absPath(
"${MODULE_SPACECRAFTINSTRUMENTS}/shaders/renderablePlanet_fs.glsl"
)
);
}
);
ghoul::opengl::updateUniformLocations(
*_programObject,
@@ -308,23 +298,22 @@ void RenderablePlanetProjection::initializeGL() {
MainUniformNames
);
_fboProgramObject =
SpacecraftInstrumentsModule::ProgramObjectManager.request(
FBOPassProgramName,
[]() -> std::unique_ptr<ghoul::opengl::ProgramObject> {
return ghoul::opengl::ProgramObject::Build(
FBOPassProgramName,
absPath(
"${MODULE_SPACECRAFTINSTRUMENTS}/shaders/"
"renderablePlanetProjection_vs.glsl"
),
absPath(
"${MODULE_SPACECRAFTINSTRUMENTS}/shaders/"
"renderablePlanetProjection_fs.glsl"
)
);
}
);
_fboProgramObject = SpacecraftInstrumentsModule::ProgramObjectManager.request(
FBOPassProgramName,
[]() -> std::unique_ptr<ghoul::opengl::ProgramObject> {
return ghoul::opengl::ProgramObject::Build(
FBOPassProgramName,
absPath(
"${MODULE_SPACECRAFTINSTRUMENTS}/shaders/"
"renderablePlanetProjection_vs.glsl"
),
absPath(
"${MODULE_SPACECRAFTINSTRUMENTS}/shaders/"
"renderablePlanetProjection_fs.glsl"
)
);
}
);
ghoul::opengl::updateUniformLocations(
*_fboProgramObject,
@@ -338,7 +327,6 @@ void RenderablePlanetProjection::initializeGL() {
_geometry->initialize();
setBoundingSphere(_geometry->boundingSphere());
//completeSuccess &= auxiliaryRendertarget();
// SCREEN-QUAD
const GLfloat vertexData[] = {
-1.f, -1.f,
@@ -355,17 +343,7 @@ void RenderablePlanetProjection::initializeGL() {
glBindBuffer(GL_ARRAY_BUFFER, _vertexPositionBuffer);
glBufferData(GL_ARRAY_BUFFER, sizeof(vertexData), vertexData, GL_STATIC_DRAW);
glEnableVertexAttribArray(0);
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(GLfloat) * 2, nullptr);
// glEnableVertexAttribArray(1);
// glVertexAttribPointer(
// 1,
// 2,
// GL_FLOAT,
// GL_FALSE,
// sizeof(GLfloat) * 2,
// reinterpret_cast<void*>(sizeof(GLfloat) * 4)
// );
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 2 * sizeof(GLfloat), nullptr);
glBindVertexArray(0);
}
@@ -385,9 +363,7 @@ void RenderablePlanetProjection::deinitializeGL() {
);
_programObject = nullptr;
SpacecraftInstrumentsModule::ProgramObjectManager.release(
FBOPassProgramName
);
SpacecraftInstrumentsModule::ProgramObjectManager.release(FBOPassProgramName);
_fboProgramObject = nullptr;
}
@@ -396,7 +372,8 @@ bool RenderablePlanetProjection::isReady() const {
}
void RenderablePlanetProjection::imageProjectGPU(
const ghoul::opengl::Texture& projectionTexture)
const ghoul::opengl::Texture& projectionTexture,
const glm::mat4& projectorMatrix)
{
_projectionComponent.imageProjectBegin();
@@ -407,9 +384,8 @@ void RenderablePlanetProjection::imageProjectGPU(
projectionTexture.bind();
_fboProgramObject->setUniform(_fboUniformCache.projectionTexture, unitFbo);
_fboProgramObject->setUniform(_fboUniformCache.projectorMatrix, _projectorMatrix);
_fboProgramObject->setUniform(_fboUniformCache.projectorMatrix, projectorMatrix);
_fboProgramObject->setUniform(_fboUniformCache.modelTransform, _transform);
_fboProgramObject->setUniform(_fboUniformCache.scaling, _camScaling);
_fboProgramObject->setUniform(_fboUniformCache.boresight, _boresight);
if (_geometry->hasProperty("Radius")) {
@@ -436,33 +412,27 @@ void RenderablePlanetProjection::imageProjectGPU(
_fboProgramObject->deactivate();
_projectionComponent.imageProjectEnd();
glBindVertexArray(0);
}
void RenderablePlanetProjection::attitudeParameters(double time) {
glm::mat4 RenderablePlanetProjection::attitudeParameters(double time, const glm::vec3& up)
{
// precomputations for shader
_instrumentMatrix = SpiceManager::ref().positionTransformMatrix(
_projectionComponent.instrumentId(), _mainFrame, time
glm::dmat3 instrumentMatrix = SpiceManager::ref().positionTransformMatrix(
_projectionComponent.instrumentId(),
MainFrame,
time
);
_transform = glm::mat4(_stateMatrix);
glm::dvec3 bs = glm::dvec3(0.0);
try {
SpiceManager::FieldOfViewResult res = SpiceManager::ref().fieldOfView(
_projectionComponent.instrumentId()
);
bs = std::move(res.boresightVector);
}
catch (const SpiceManager::SpiceException& e) {
LERRORC(e.component, e.what());
return;
}
SpiceManager::FieldOfViewResult res = SpiceManager::ref().fieldOfView(
_projectionComponent.instrumentId()
);
double lightTime;
glm::dvec3 p = SpiceManager::ref().targetPosition(
_projectionComponent.projectorId(),
_projectionComponent.projecteeId(),
_mainFrame,
MainFrame,
_projectionComponent.aberration(),
time,
lightTime
@@ -470,11 +440,11 @@ void RenderablePlanetProjection::attitudeParameters(double time) {
const double distance = glm::length(p);
const double radius = boundingSphere();
_projectorMatrix = _projectionComponent.computeProjectorMatrix(
return _projectionComponent.computeProjectorMatrix(
p,
bs,
_up,
_instrumentMatrix,
res.boresightVector,
up,
instrumentMatrix,
_projectionComponent.fieldOfViewY(),
_projectionComponent.aspectRatio(),
static_cast<float>(distance - radius),
@@ -498,29 +468,33 @@ void RenderablePlanetProjection::render(const RenderData& data, RendererTasks&)
_projectionComponent.generateMipMap();
}
_camScaling = glm::vec2(1.f, 0.f); // Unit scaling
_up = data.camera.lookUpVectorCameraSpace();
glm::vec3 up = data.camera.lookUpVectorCameraSpace();
if (_projectionComponent.doesPerformProjection()) {
int nPerformedProjections = 0;
int nProjections = 0;
for (const Image& img : _imageTimes) {
if (nPerformedProjections >= _maxProjectionsPerFrame) {
if (nProjections >= _maxProjectionsPerFrame) {
break;
}
RenderablePlanetProjection::attitudeParameters(img.timeRange.start);
std::shared_ptr<ghoul::opengl::Texture> t =
_projectionComponent.loadProjectionTexture(img.path);
imageProjectGPU(*t);
++nPerformedProjections;
try {
glm::mat4 projectorMatrix = attitudeParameters(img.timeRange.start, up);
std::shared_ptr<ghoul::opengl::Texture> t =
_projectionComponent.loadProjectionTexture(img.path);
imageProjectGPU(*t, projectorMatrix);
++nProjections;
}
catch (const SpiceManager::SpiceException& e) {
LERRORC(e.component, e.what());
}
}
_imageTimes.erase(
_imageTimes.begin(),
_imageTimes.begin() + nPerformedProjections
);
_imageTimes.erase(_imageTimes.begin(), _imageTimes.begin() + nProjections);
_projectionsInBuffer = static_cast<int>(_imageTimes.size());
}
attitudeParameters(data.time.j2000Seconds());
try {
attitudeParameters(data.time.j2000Seconds(), up);
}
catch (const SpiceManager::SpiceException& e) {
LERRORC(e.component, e.what());
}
double lt;
glm::dvec3 sunPos = SpiceManager::ref().targetPosition(
@@ -537,19 +511,16 @@ void RenderablePlanetProjection::render(const RenderData& data, RendererTasks&)
_programObject->setUniform(_mainUniformCache.sunPos, static_cast<glm::vec3>(sunPos));
// Model transform and view transform needs to be in double precision
glm::dmat4 modelTransform =
glm::dmat4 trans =
glm::translate(glm::dmat4(1.0), data.modelTransform.translation) * // Translation
glm::dmat4(data.modelTransform.rotation) * // Spice rotation
glm::scale(glm::dmat4(1.0), glm::dvec3(data.modelTransform.scale));
glm::dmat4 modelViewTransform = data.camera.combinedViewMatrix() * modelTransform;
glm::dmat4 modelViewTransform = data.camera.combinedViewMatrix() * trans;
_programObject->setUniform(_mainUniformCache.modelTransform, glm::mat4(trans));
_programObject->setUniform(
_mainUniformCache.modelTransform,
glm::mat4(modelTransform)
);
_programObject->setUniform(_mainUniformCache
.modelViewProjectionTransform,
_mainUniformCache.modelViewProjectionTransform,
data.camera.projectionMatrix() * glm::mat4(modelViewTransform)
);
@@ -624,52 +595,42 @@ void RenderablePlanetProjection::update(const UpdateData& data) {
const double integrateFromTime = data.previousFrameTime.j2000Seconds();
// Only project new images if time changed since last update.
if (time > integrateFromTime) {
if (openspace::ImageSequencer::ref().isReady()) {
if (_projectionComponent.doesPerformProjection()) {
std::vector<Image> newImageTimes;
openspace::ImageSequencer::ref().imagePaths(
newImageTimes,
_projectionComponent.projecteeId(),
_projectionComponent.instrumentId(),
time,
integrateFromTime
);
if (time > integrateFromTime && ImageSequencer::ref().isReady() &&
_projectionComponent.doesPerformProjection())
{
std::vector<Image> newImageTimes= ImageSequencer::ref().imagePaths(
_projectionComponent.projecteeId(),
_projectionComponent.instrumentId(),
time,
integrateFromTime
);
if (!newImageTimes.empty()) {
double firstNewImage = newImageTimes[0].timeRange.end;
// Make sure images are always projected in the correct order
// (Remove buffered images with a later timestamp)
clearProjectionBufferAfterTime(firstNewImage);
// Now, insert the new images to the buffer
insertImageProjections(newImageTimes);
if (!newImageTimes.empty()) {
double firstNewImage = newImageTimes[0].timeRange.end;
// Make sure images are always projected in the correct order
// (Remove buffered images with a later timestamp)
const auto& it = std::find_if(
_imageTimes.begin(),
_imageTimes.end(),
[firstNewImage](const Image& image) {
return image.timeRange.end > firstNewImage;
}
);
if (it != _imageTimes.end()) {
_imageTimes.erase(it, _imageTimes.end());
}
// Now, insert the new images to the buffer
_imageTimes.insert(
_imageTimes.end(),
newImageTimes.begin(),
newImageTimes.end()
);
_projectionsInBuffer = static_cast<int>(_imageTimes.size());
}
}
_stateMatrix = data.modelTransform.rotation;
}
void RenderablePlanetProjection::clearProjectionBufferAfterTime(double time) {
const auto& it = std::find_if(
_imageTimes.begin(),
_imageTimes.end(),
[time](const Image& image) { return image.timeRange.end > time; }
);
if (it != _imageTimes.end()) {
_imageTimes.erase(it, _imageTimes.end());
}
}
void RenderablePlanetProjection::insertImageProjections(const std::vector<Image>& images)
{
_imageTimes.insert(_imageTimes.end(),
images.begin(),
images.end()
);
_projectionsInBuffer = static_cast<int>(_imageTimes.size());
_transform = glm::mat4(data.modelTransform.rotation);
}
void RenderablePlanetProjection::loadColorTexture() {
@@ -687,7 +648,7 @@ void RenderablePlanetProjection::loadColorTexture() {
ghoul::opengl::convertTextureFormat(*_baseTexture, Texture::Format::RGB);
_baseTexture->uploadTexture();
_baseTexture->setWrapping(
{ Texture::WrappingMode::Repeat, Texture::WrappingMode::MirroredRepeat}
{ Texture::WrappingMode::Repeat, Texture::WrappingMode::MirroredRepeat }
);
_baseTexture->setFilter(Texture::FilterMode::LinearMipMap);
}