Started expanding the module and renderable to include luminosity and velocity

This commit is contained in:
aniisaaden
2020-10-13 10:15:09 +02:00
parent 3321be2a81
commit c428f097ea
7 changed files with 43 additions and 9 deletions
@@ -61,6 +61,8 @@ protected:
bool readPointData();
bool _hasPointData = false;
bool _hasLuminosityData = false;
bool _hasVelocityData = false;
bool _isDirty = true;
std::unique_ptr<ghoul::opengl::ProgramObject> _shaderProgram = nullptr;
@@ -71,6 +73,8 @@ protected:
properties::Vec3Property _color;
std::vector<std::vector<float>> _pointData;
std::vector<float> _luminosityData;
std::vector<float> _velocityData;
std::vector<float> _fullData;
std::vector<float> _slicedData;