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OSX compile fix
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@@ -270,7 +270,7 @@ void RenderableCrawlingLine::update(const UpdateData& data) {
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_lineColorBegin.r, _lineColorBegin.g, _lineColorBegin.b, _lineColorBegin.a
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},
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{
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{ target.x * pow(10, target.w), target.y * pow(10, target.w), target.z * pow(10, target.w) },
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{ target.x * powf(10, target.w), target.y * powf(10, target.w), target.z * powf(10, target.w) },
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{ _lineColorEnd.r, _lineColorEnd.g, _lineColorEnd.b, _lineColorEnd.a }
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}
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};
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