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https://github.com/OpenSpace/OpenSpace.git
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untabify to make merge easier
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@@ -33,15 +33,15 @@
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#include <map>
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namespace ghoul {
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class Dictionary;
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class Dictionary;
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namespace filesystem {
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class File;
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}
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namespace opengl {
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namespace opengl {
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class ProgramObject;
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class Texture;
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}
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class Texture;
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}
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}
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namespace openspace {
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@@ -49,7 +49,7 @@ namespace openspace {
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class RenderableVolume;
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class Camera;
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class Scene;
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class Renderer {
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public:
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virtual void initialize() = 0;
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@@ -60,14 +60,14 @@ public:
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virtual void setResolution(glm::ivec2 res) = 0;
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virtual void update() = 0;
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virtual void render(float blackoutFactor, bool doPerformanceMeasurements) = 0;
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virtual void render(float blackoutFactor, bool doPerformanceMeasurements) = 0;
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/**
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* Update render data
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* Responsible for calling renderEngine::setRenderData
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*/
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virtual void updateRendererData() = 0;
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}; // Renderer
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} // openspace
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}; // Renderer
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} // openspace
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#endif // __RENDERER_H__
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#endif // __RENDERER_H__
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