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Fixes for Windows
Fixing shader paths for fieldlines rendering Update Kameleon to work with MSVC 2015 fix
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@@ -28,6 +28,7 @@
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#include <ghoul/opengl/ghoul_gl.h>
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#include <ghoul/glm.h>
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#include <memory>
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#include <string>
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#include <vector>
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