Fixes for Windows

Fixing shader paths for fieldlines rendering
Update Kameleon to work with MSVC 2015 fix
This commit is contained in:
Alexander Bock
2016-01-02 21:40:15 +01:00
parent 0735d0fc2d
commit c87fdfd38b
14 changed files with 76 additions and 47 deletions
+1
View File
@@ -28,6 +28,7 @@
#include <ghoul/opengl/ghoul_gl.h>
#include <ghoul/glm.h>
#include <memory>
#include <string>
#include <vector>