Cleanup of code regarding ANSI C standard (mostly adding newlines at the end of files)

Updating SGCT and Ghoul references
This commit is contained in:
Alexander Bock
2016-08-17 16:26:14 +02:00
parent c9cd968d34
commit c93d882ea6
38 changed files with 61 additions and 52 deletions
@@ -42,7 +42,7 @@ public:
bool windowHasResized() const override;
double averageDeltaTime() const override;
double deltaTime() const override;
double deltaTime() const override;
glm::vec2 mousePosition() const override;
uint32_t mouseButtons(int maxNumber) const override;
glm::ivec2 currentWindowSize() const override;
+1 -1
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@@ -50,4 +50,4 @@ protected:
} // namespace interaction
} // namespace openspace
#endif // __CONTROLLER_H__
#endif // __CONTROLLER_H__
@@ -52,4 +52,4 @@ private:
} // namespace openspace
#endif
#endif
@@ -26,4 +26,4 @@ protected:
} // namespace openspace
#endif
#endif
@@ -162,4 +162,4 @@ namespace openspace{
} // namespace openspace
#endif // __MESSAGESTRUCTURES_H__
#endif // __MESSAGESTRUCTURES_H__
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@@ -75,4 +75,4 @@ private:
} // namespace openspace
#endif // __NETWORKENGINE_H__
#endif // __NETWORKENGINE_H__
@@ -205,4 +205,4 @@ namespace openspace{
} // namespace openspace
#endif // __OSPARALLELCONNECTION_H__
#endif // __OSPARALLELCONNECTION_H__
@@ -125,4 +125,4 @@ private:
} // namespace properties
} // namespace openspace
#endif // __STRINGPROPERTY_H__
#endif // __STRINGPROPERTY_H__
@@ -79,4 +79,4 @@ bool PropertyDelegate<TemplateProperty<std::vector<int>>>::toString(std::string&
} // namespace properties
} // namespace openspace
#endif // __SELECTIONPROPERTY_H__
#endif // __SELECTIONPROPERTY_H__
@@ -35,4 +35,4 @@ REGISTER_TEMPLATEPROPERTY_HEADER(StringProperty, std::string);
} // namespace properties
} // namespace openspace
#endif // __STRINGPROPERTY_H__
#endif // __STRINGPROPERTY_H__
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@@ -48,4 +48,4 @@ std::vector<properties::Property*> allProperties();
} // namespace
#endif // __QUERY_H__
#endif // __QUERY_H__
+7 -7
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@@ -68,15 +68,15 @@ public:
Post
};
enum class FrametimeType {
DtTimeAvg = 0,
FPS,
FPSAvg
};
enum class FrametimeType {
DtTimeAvg = 0,
FPS,
FPSAvg
};
static const std::string KeyFontMono;
static const std::string KeyFontLight;
static const std::vector<FrametimeType> FrametimeTypes;
static const std::vector<FrametimeType> FrametimeTypes;
RenderEngine();
~RenderEngine();
@@ -104,7 +104,7 @@ public:
void takeScreenshot();
void toggleInfoText(bool b);
void toggleFrametimeType(int t);
void toggleFrametimeType(int t);
// Performance measurements
void setPerformanceMeasurements(bool performanceMeasurements);
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@@ -214,4 +214,4 @@ namespace openspace {
};
} // namespace openspace
#endif // __CAMERA_H__
#endif // __CAMERA_H__
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@@ -116,4 +116,4 @@ private:
} // namespace openspace
#endif // SYNCBUFFER_H
#endif // SYNCBUFFER_H