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Add forgotten return
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@@ -74,7 +74,8 @@ const std::vector<glm::dvec3> PathSegment::getControlPoints() const {
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CameraPose PathSegment::traversePath(double dt) {
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if (!_curve || !_rotationInterpolator || !_speedFunction) {
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LERROR("Cannot traverse path. Curvec type has not been properly defined.");
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LERROR("Cannot traverse path. Curve type has not been properly defined.");
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return _start.pose;
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}
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// compute displacement along the path during this frame
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