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@@ -52,7 +52,7 @@ void main() {
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vec4 position = pscTransform(tmp, mat4(1.0));
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// G-Buffer
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vs_gPosition = position;
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vs_gPosition = view * (vec4(1E19, 1E19, 1E19, 1.0) * position);
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position = view * position;
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