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Clean up scene loading
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@@ -83,7 +83,7 @@ void SyncEngine::removeSyncable(Syncable* syncable) {
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_syncables.erase(
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std::remove(_syncables.begin(), _syncables.end(), syncable),
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_syncables.end()
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);
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);
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}
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void SyncEngine::removeSyncables(const std::vector<Syncable*>& syncables) {
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