Move shaders into their correct modules

Add path determination to modules that automatically sets correct path resolve tokens
This commit is contained in:
Alexander Bock
2015-05-21 15:17:38 +02:00
parent e51df4b2a0
commit ca7dcd4762
52 changed files with 212 additions and 68 deletions
@@ -91,8 +91,8 @@ RenderableConstellationBounds::~RenderableConstellationBounds() {
bool RenderableConstellationBounds::initialize() {
_program = ghoul::opengl::ProgramObject::Build("ConstellationBounds",
"${SHADERS}/modules/constellationbounds/constellationbounds_vs.glsl",
"${SHADERS}/modules/constellationbounds/constellationbounds_fs.glsl");
"${MODULE_BASE}/shaders/constellationbounds_vs.glsl",
"${MODULE_BASE}/shaders/constellationbounds_fs.glsl");
if (!_program)
return false;