Move shaders into their correct modules

Add path determination to modules that automatically sets correct path resolve tokens
This commit is contained in:
Alexander Bock
2015-05-21 15:17:38 +02:00
parent e51df4b2a0
commit ca7dcd4762
52 changed files with 212 additions and 68 deletions

View File

@@ -128,8 +128,8 @@ bool RenderableModel::initialize() {
if (_programObject == nullptr) {
// NH shader
_programObject = ghoul::opengl::ProgramObject::Build("ModelProgram",
"${SHADERS}/modules/model/model_vs.glsl",
"${SHADERS}/modules/model/model_fs.glsl");
"${MODULE_BASE}/shaders/model_vs.glsl",
"${MODULE_BASE}/shaders/model_fs.glsl");
if (!_programObject)
return false;
}