Move shaders into their correct modules

Add path determination to modules that automatically sets correct path resolve tokens
This commit is contained in:
Alexander Bock
2015-05-21 15:17:38 +02:00
parent e51df4b2a0
commit ca7dcd4762
52 changed files with 212 additions and 68 deletions
+2 -2
View File
@@ -120,8 +120,8 @@ bool RenderableSphere::initialize() {
// pscstandard
_shader = ghoul::opengl::ProgramObject::Build("Sphere",
"${SHADERS}/modules/sphere/sphere_vs.glsl",
"${SHADERS}/modules/sphere/sphere_fs.glsl");
"${MODULES}/base/shaders/sphere_vs.glsl",
"${MODULES}/base/shaders/sphere_fs.glsl");
if (!_shader)
return false;