Move shaders into their correct modules

Add path determination to modules that automatically sets correct path resolve tokens
This commit is contained in:
Alexander Bock
2015-05-21 15:17:38 +02:00
parent e51df4b2a0
commit ca7dcd4762
52 changed files with 212 additions and 68 deletions

View File

@@ -147,9 +147,9 @@ bool RenderableStars::initialize() {
bool completeSuccess = true;
_program = ghoul::opengl::ProgramObject::Build("Star",
"${SHADERS}/modules/stars/star_vs.glsl",
"${SHADERS}/modules/stars/star_fs.glsl",
"${SHADERS}/modules/stars/star_ge.glsl");
"${MODULE_BASE}/shaders/star_vs.glsl",
"${MODULE_BASE}/shaders/star_fs.glsl",
"${MODULE_BASE}/shaders/star_ge.glsl");
if (!_program)
return false;
completeSuccess &= loadData();