Move shaders into their correct modules

Add path determination to modules that automatically sets correct path resolve tokens
This commit is contained in:
Alexander Bock
2015-05-21 15:17:38 +02:00
parent e51df4b2a0
commit ca7dcd4762
52 changed files with 212 additions and 68 deletions

View File

@@ -110,9 +110,6 @@ OpenSpaceEngine::OpenSpaceEngine(std::string programName)
SpiceManager::initialize();
Time::initialize();
ghoul::systemcapabilities::SystemCapabilities::initialize();
// Register modules
_moduleEngine->initialize();
}
OpenSpaceEngine::~OpenSpaceEngine() {
@@ -226,6 +223,9 @@ bool OpenSpaceEngine::create(
}
}
// Register modules
_engine->_moduleEngine->initialize();
// Create the cachemanager
FileSys.createCacheManager(absPath("${" + ConfigurationManager::KeyCache + "}"), CacheVersion);
_engine->_console->initialize();