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Adapt the visibility settings for all properties
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@@ -45,14 +45,17 @@ namespace {
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constexpr openspace::properties::Property::PropertyInfo EnabledInfo = {
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"Enabled",
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"Is Enabled",
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"This setting determines whether this object will be visible or not"
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"This setting determines whether this object will be visible or not",
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// @VISIBILITY(0.33)
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openspace::properties::Property::Visibility::NoviceUser
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};
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constexpr openspace::properties::Property::PropertyInfo RenderableTypeInfo = {
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"Type",
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"Renderable Type",
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"This tells the type of the renderable",
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openspace::properties::Property::Visibility::Hidden
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// @VISIBILITY(3.4)
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openspace::properties::Property::Visibility::AdvancedUser
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};
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constexpr openspace::properties::Property::PropertyInfo RenderableRenderBinModeInfo =
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@@ -61,7 +64,8 @@ namespace {
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"Render Bin Mode",
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"This value specifies if the renderable should be rendered in the Background,"
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"Opaque, Pre/PostDeferredTransparency, or Overlay rendering step",
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openspace::properties::Property::Visibility::Developer
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// @VISIBILITY(3.2)
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openspace::properties::Property::Visibility::AdvancedUser
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};
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constexpr openspace::properties::Property::PropertyInfo DimInAtmosphereInfo = {
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@@ -69,7 +73,7 @@ namespace {
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"Dim In Atmosphere",
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"Enables/Disables if the object should be dimmed when the camera is in the "
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"sunny part of an atmosphere",
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openspace::properties::Property::Visibility::Developer
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openspace::properties::Property::Visibility::AdvancedUser
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};
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struct [[codegen::Dictionary(Renderable)]] Parameters {
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