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Merge branch 'master' of github.com:OpenSpace/OpenSpace into feature/data-management
Conflicts: data/scene/default.scene modules/sync/syncmodule.h openspace.cfg src/engine/openspaceengine.cpp src/scene/scene.cpp src/scene/scene_doc.inl src/scene/scenegraphnode.cpp src/scene/scenegraphnode_doc.inl src/scene/sceneloader.cpp src/scripting/scriptengine.cpp
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@@ -30,8 +30,7 @@
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#include <string>
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#include <vector>
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namespace openspace {
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namespace scripting {
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namespace openspace::scripting {
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/**
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* This structure represents a Lua library, itself consisting of a unique #name and
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@@ -80,7 +79,6 @@ struct LuaLibrary {
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bool operator<(const LuaLibrary& rhs) const;
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};
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} // namespace scripting
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} // namespace openspace
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} // namespace openspace::scripting
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#endif // __OPENSPACE_CORE___LUALIBRARY___H__
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@@ -38,11 +38,9 @@
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#include <memory>
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#include <set>
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namespace openspace {
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namespace openspace { class SyncBuffer; }
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class SyncBuffer;
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namespace scripting {
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namespace openspace::scripting {
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/**
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* The ScriptEngine is responsible for handling the execution of custom Lua functions and
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@@ -133,7 +131,6 @@ private:
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std::string _logFilename;
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};
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} // namespace scripting
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} // namespace openspace
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} // namespace openspace::scripting
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#endif // __OPENSPACE_CORE___SCRIPTENGINE___H__
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@@ -30,13 +30,11 @@
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#include <queue>
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#include <vector>
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namespace ghoul {
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class Dictionary;
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} // namespace ghoul
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namespace ghoul { class Dictionary; }
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namespace openspace {
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namespace documentation { struct Documentation; }
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namespace scripting {
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namespace openspace::documentation { struct Documentation; }
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namespace openspace::scripting {
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/**
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* Maintains an ordered list of <code>ScheduledScript</code>s and provides a simple
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@@ -123,7 +121,6 @@ private:
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};
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} // namespace scripting
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} // namespace openspace
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} // namespace openspace::scripting
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#endif // __OPENSPACE_CORE___SCRIPTSCHEDULER___H__
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@@ -27,13 +27,11 @@
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#include <openspace/scripting/lualibrary.h>
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namespace openspace {
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namespace scripting {
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namespace openspace::scripting {
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LuaLibrary generalSystemCapabilities();
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LuaLibrary openglSystemCapabilities();
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} // namespace scripting
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} // namespace openspace
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} // namespace openspace::scripting
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#endif // __OPENSPACE_CORE___SYSTEMCAPABILITIESBINDING___H__
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