mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2026-02-27 15:29:26 -06:00
changing obj loader to tinyobj
This commit is contained in:
@@ -69,6 +69,8 @@ private:
|
||||
|
||||
std::string _source;
|
||||
std::string _destination;
|
||||
|
||||
properties::BoolProperty _performShading;
|
||||
};
|
||||
|
||||
} // namespace openspace
|
||||
|
||||
@@ -26,6 +26,7 @@
|
||||
#define __WAVEFRONTOBJECT_H__
|
||||
|
||||
#include <openspace/rendering/model/modelgeometry.h>
|
||||
#include <openspace/util/tiny_obj_loader.h>
|
||||
|
||||
namespace openspace {
|
||||
|
||||
@@ -51,15 +52,20 @@ public:
|
||||
//GLubyte padding[4]; // Pads the struct out to 64 bytes for performance increase
|
||||
} Vertex;
|
||||
|
||||
|
||||
std::vector<tinyobj::shape_t> shapes;
|
||||
std::vector<tinyobj::material_t> materials;
|
||||
protected:
|
||||
void loadObj(const char *filename);
|
||||
private:
|
||||
void createSphere();
|
||||
|
||||
GLuint _vaoID = 6;
|
||||
GLuint _vBufferID = 7;
|
||||
GLuint _iBufferID = 8;
|
||||
GLuint _vaoID;
|
||||
GLuint _vBufferID;
|
||||
GLuint _iBufferID;
|
||||
|
||||
GLuint _tBufferID;
|
||||
unsigned int _tsize;
|
||||
float* _tarray;
|
||||
|
||||
unsigned int _isize;
|
||||
unsigned int _vsize;
|
||||
|
||||
94
include/openspace/util/tiny_obj_loader.h
Normal file
94
include/openspace/util/tiny_obj_loader.h
Normal file
@@ -0,0 +1,94 @@
|
||||
//
|
||||
// Copyright 2012-2013, Syoyo Fujita.
|
||||
//
|
||||
// Licensed under 2-clause BSD liecense.
|
||||
//
|
||||
#ifndef _TINY_OBJ_LOADER_H
|
||||
#define _TINY_OBJ_LOADER_H
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <map>
|
||||
|
||||
namespace tinyobj {
|
||||
|
||||
typedef struct {
|
||||
std::string name;
|
||||
|
||||
float ambient[3];
|
||||
float diffuse[3];
|
||||
float specular[3];
|
||||
float transmittance[3];
|
||||
float emission[3];
|
||||
float shininess;
|
||||
float ior; // index of refraction
|
||||
float dissolve; // 1 == opaque; 0 == fully transparent
|
||||
// illumination model (see http://www.fileformat.info/format/material/)
|
||||
int illum;
|
||||
|
||||
std::string ambient_texname;
|
||||
std::string diffuse_texname;
|
||||
std::string specular_texname;
|
||||
std::string normal_texname;
|
||||
std::map<std::string, std::string> unknown_parameter;
|
||||
} material_t;
|
||||
|
||||
typedef struct {
|
||||
std::vector<float> positions;
|
||||
std::vector<float> normals;
|
||||
std::vector<float> texcoords;
|
||||
std::vector<unsigned int> indices;
|
||||
std::vector<int> material_ids; // per-mesh material ID
|
||||
} mesh_t;
|
||||
|
||||
typedef struct {
|
||||
std::string name;
|
||||
mesh_t mesh;
|
||||
} shape_t;
|
||||
|
||||
class MaterialReader {
|
||||
public:
|
||||
MaterialReader() {}
|
||||
virtual ~MaterialReader() {}
|
||||
|
||||
virtual std::string operator()(const std::string &matId,
|
||||
std::vector<material_t> &materials,
|
||||
std::map<std::string, int> &matMap) = 0;
|
||||
};
|
||||
|
||||
class MaterialFileReader : public MaterialReader {
|
||||
public:
|
||||
MaterialFileReader(const std::string &mtl_basepath)
|
||||
: m_mtlBasePath(mtl_basepath) {}
|
||||
virtual ~MaterialFileReader() {}
|
||||
virtual std::string operator()(const std::string &matId,
|
||||
std::vector<material_t> &materials,
|
||||
std::map<std::string, int> &matMap);
|
||||
|
||||
private:
|
||||
std::string m_mtlBasePath;
|
||||
};
|
||||
|
||||
/// Loads .obj from a file.
|
||||
/// 'shapes' will be filled with parsed shape data
|
||||
/// The function returns error string.
|
||||
/// Returns empty string when loading .obj success.
|
||||
/// 'mtl_basepath' is optional, and used for base path for .mtl file.
|
||||
std::string LoadObj(std::vector<shape_t> &shapes, // [output]
|
||||
std::vector<material_t> &materials, // [output]
|
||||
const char *filename, const char *mtl_basepath = NULL);
|
||||
|
||||
/// Loads object from a std::istream, uses GetMtlIStreamFn to retrieve
|
||||
/// std::istream for materials.
|
||||
/// Returns empty string when loading .obj success.
|
||||
std::string LoadObj(std::vector<shape_t> &shapes, // [output]
|
||||
std::vector<material_t> &materials, // [output]
|
||||
std::istream &inStream, MaterialReader &readMatFn);
|
||||
|
||||
/// Loads materials into std::map
|
||||
/// Returns an empty string if successful
|
||||
std::string LoadMtl(std::map<std::string, int> &material_map,
|
||||
std::vector<material_t> &materials, std::istream &inStream);
|
||||
}
|
||||
|
||||
#endif // _TINY_OBJ_LOADER_H
|
||||
Reference in New Issue
Block a user