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@@ -82,6 +82,8 @@ public:
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void update() override;
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void render(float blackoutFactor, bool doPerformanceMeasurements) override;
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void performRaycasterTasks(const std::vector<RaycasterTask>& tasks);
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void performDeferredTasks(const std::vector<DeferredcasterTask>& tasks);
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/**
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* Update render data
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