Feature/filesystem cleanup (#1587)

* Adapting to the changes in Ghoul
* First step of moving filesystem functions to std
* Remove persistence flag from cachemanager
This commit is contained in:
Alexander Bock
2021-05-16 20:26:49 +02:00
committed by GitHub
parent 2ca7101b6c
commit ccdc5a5dc3
87 changed files with 648 additions and 711 deletions
@@ -213,7 +213,7 @@ void AtmosphereDeferredcaster::preRaycast(const RenderData& renderData,
renderData.camera.sgctInternal.projectionMatrix()
) * renderData.camera.combinedViewMatrix();
const float totalAtmosphere = (scaledRadius + ATM_EPS);
const double totalAtmosphere = (scaledRadius + ATM_EPS);
if (!isAtmosphereInFrustum(MV, tPlanetPosWorld, totalAtmosphere)) {
program.setUniform(_uniformCache.cullAtmosphere, 1);
}