Some small cleanup

Remove virtual attribute from some of the raycaster functions
This commit is contained in:
Alexander Bock
2019-12-16 09:50:34 +01:00
parent 016d314cf9
commit cf3a641103
5 changed files with 27 additions and 14 deletions

View File

@@ -1271,14 +1271,12 @@ void FramebufferRenderer::performRaycasterTasks(const std::vector<RaycasterTask>
glViewport(0, 0, _resolution.x, _resolution.y);
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, _gBuffers.framebuffer);
writeDownscaledVolume();
}
}
}
void FramebufferRenderer::performDeferredTasks(
const std::vector<DeferredcasterTask>& tasks
)
const std::vector<DeferredcasterTask>& tasks)
{
for (const DeferredcasterTask& deferredcasterTask : tasks) {
Deferredcaster* deferredcaster = deferredcasterTask.deferredcaster;