Fixed bug where ScriptEngine would complain about double-added libraries

Correct application of default keybinding
This commit is contained in:
Alexander Bock
2015-02-25 17:57:25 +01:00
parent e155e7ec9f
commit d249e9422e
3 changed files with 9 additions and 10 deletions

View File

@@ -85,7 +85,7 @@ private:
bool registerLuaLibrary(lua_State* state, const LuaLibrary& library);
void addLibraryFunctions(lua_State* state, const LuaLibrary& library, bool replace);
bool isLibraryNameAllowed(const std::string& name);
bool isLibraryNameAllowed(lua_State* state, const std::string& name);
void addBaseLibrary();
void remapPrintFunction();