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Add guard to gaia.scene to log error if the Gaia module was not compiled
Point to correct shader paths Remove warnings
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@@ -231,7 +231,7 @@ void RenderableBoxGrid::render(const RenderData& data, RendererTasks&){
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glEnable(GL_LINE_SMOOTH);
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glBindVertexArray(_vaoID);
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glDrawArrays(_mode, 0, _varray.size());
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glDrawArrays(_mode, 0, static_cast<GLsizei>(_varray.size()));
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glBindVertexArray(0);
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_gridProgram->deactivate();
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