Move error message hack outside of scene render loop

Use std::string_view instead of std::string in more places
This commit is contained in:
Alexander Bock
2020-08-06 16:02:45 +02:00
parent 65546d9863
commit d39d4a91ec
8 changed files with 35 additions and 45 deletions

View File

@@ -719,7 +719,7 @@ void RenderableLabels::renderLabels(const RenderData& data,
ghoul::fontrendering::FontRenderer::defaultProjectionRenderer().render(
*_font,
transformedPos,
_labelText,
_labelText.value(),
textColor,
labelInfo
);

View File

@@ -1293,8 +1293,6 @@ void reset(TileProvider& tp) {
int maxLevel(TileProvider& tp) {
ZoneScoped
switch (tp.type) {
case Type::DefaultTileProvider: {
DefaultTileProvider& t = static_cast<DefaultTileProvider&>(tp);