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Add scale to topic
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@@ -436,6 +436,10 @@ float ScreenSpaceRenderable::depth() {
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cartesianToSpherical(_cartesianPosition).x;
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}
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float ScreenSpaceRenderable::scale() const {
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return _scale;
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}
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void ScreenSpaceRenderable::createShaders() {
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ghoul::Dictionary dict = ghoul::Dictionary();
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