Added asymmetrical zooming to try for more balance between zooming in vs. out

This commit is contained in:
GPayne
2018-05-07 15:21:12 -06:00
parent 1d5298660b
commit d686212b35
2 changed files with 54 additions and 28 deletions

View File

@@ -191,12 +191,12 @@ private:
#endif
#ifdef SPEED_BRAKE
properties::FloatProperty _speedLimitFarVelocityDivider;
properties::FloatProperty _speedLimitNearVelocityDivider;
properties::IntProperty _speedLimitDistanceThresholdExp;
properties::FloatProperty _speedLimitDistanceThresholdExp;
#else
properties::FloatProperty _speedLimitDistanceFraction;
#endif
properties::FloatProperty _zoomSpeedAsymmetryGain;
#ifdef TOUCH_DEBUG_PROPERTIES
struct DebugProperties : PropertyOwner {