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- Some cleanup of LuaConsole
- Moved dedicated Lua commands into a visible property - Disallow non-ASCII characters - Remove unused KeyboardController - Remove unused DeviceIdentifier - Some cleanup of LogFactory - Move and use documentation into the class
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@@ -218,7 +218,6 @@ struct KeyWithModifier {
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KeyWithModifier stringToKey(std::string str);
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bool operator<(const KeyWithModifier& lhs, const KeyWithModifier& rhs);
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static const std::map<std::string, KeyModifier> KeyModifierMapping = {
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{ "SHIFT", KeyModifier::Shift },
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{ "ALT", KeyModifier::Alt },
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