mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2026-01-12 22:50:13 -06:00
- Some cleanup of LuaConsole
- Moved dedicated Lua commands into a visible property - Disallow non-ASCII characters - Remove unused KeyboardController - Remove unused DeviceIdentifier - Some cleanup of LogFactory - Move and use documentation into the class
This commit is contained in:
@@ -37,7 +37,6 @@
|
||||
#include <openspace/engine/syncengine.h>
|
||||
#include <openspace/engine/wrapper/windowwrapper.h>
|
||||
#include <openspace/interaction/interactionhandler.h>
|
||||
#include <openspace/interaction/keyboardcontroller.h>
|
||||
#include <openspace/interaction/luaconsole.h>
|
||||
#include <openspace/mission/missionmanager.h>
|
||||
#include <openspace/network/networkengine.h>
|
||||
@@ -47,8 +46,10 @@
|
||||
#include <openspace/rendering/screenspacerenderable.h>
|
||||
#include <openspace/scripting/scriptengine.h>
|
||||
#include <openspace/scripting/scriptscheduler.h>
|
||||
#include <openspace/scene/translation.h>
|
||||
#include <openspace/scene/rotation.h>
|
||||
#include <openspace/scene/scale.h>
|
||||
#include <openspace/scene/scene.h>
|
||||
#include <openspace/scene/translation.h>
|
||||
#include <openspace/util/factorymanager.h>
|
||||
#include <openspace/util/time.h>
|
||||
#include <openspace/util/timemanager.h>
|
||||
@@ -235,6 +236,8 @@ void OpenSpaceEngine::create(int argc, char** argv,
|
||||
LDEBUG("Creating OpenSpaceEngine");
|
||||
_engine = new OpenSpaceEngine(std::string(argv[0]), std::move(windowWrapper));
|
||||
|
||||
registerCoreClasses(DocEng);
|
||||
|
||||
// Query modules for commandline arguments
|
||||
_engine->gatherCommandlineArguments();
|
||||
|
||||
@@ -341,7 +344,6 @@ void OpenSpaceEngine::create(int argc, char** argv,
|
||||
// Register modules
|
||||
_engine->_moduleEngine->initialize();
|
||||
|
||||
registerCoreClasses(DocEng);
|
||||
// After registering the modules, the documentations for the available classes
|
||||
// can be added as well
|
||||
for (OpenSpaceModule* m : _engine->_moduleEngine->modules()) {
|
||||
@@ -938,8 +940,7 @@ void OpenSpaceEngine::render(const glm::mat4& viewMatrix,
|
||||
bool showGui = _windowWrapper->hasGuiWindow() ? _windowWrapper->isGuiWindow() : true;
|
||||
if (showGui && _windowWrapper->isMaster() && _windowWrapper->isRegularRendering()) {
|
||||
_renderEngine->renderScreenLog();
|
||||
if (_console->isVisible())
|
||||
_console->render();
|
||||
_console->render();
|
||||
}
|
||||
|
||||
if (_shutdown.inShutdown) {
|
||||
@@ -968,25 +969,18 @@ void OpenSpaceEngine::postDraw() {
|
||||
|
||||
void OpenSpaceEngine::keyboardCallback(Key key, KeyModifier mod, KeyAction action) {
|
||||
for (const auto& func : _moduleCallbacks.keyboard) {
|
||||
bool consumed = func(key, mod, action);
|
||||
const bool consumed = func(key, mod, action);
|
||||
if (consumed) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// @CLEANUP: Remove the commandInputButton and replace with a method just based
|
||||
// on Lua by binding a key to the Lua script toggling the console ---abock
|
||||
if (key == _console->commandInputButton()) {
|
||||
if (action == KeyAction::Press) {
|
||||
_console->toggleMode();
|
||||
}
|
||||
} else if (!_console->isVisible()) {
|
||||
// @CLEANUP: Make the interaction handler return whether a key has been consumed
|
||||
// and then pass it on to the console ---abock
|
||||
_interactionHandler->keyboardCallback(key, mod, action);
|
||||
} else {
|
||||
_console->keyboardCallback(key, mod, action);
|
||||
|
||||
const bool consoleConsumed = _console->keyboardCallback(key, mod, action);
|
||||
if (consoleConsumed) {
|
||||
return;
|
||||
}
|
||||
|
||||
_interactionHandler->keyboardCallback(key, mod, action);
|
||||
}
|
||||
|
||||
void OpenSpaceEngine::charCallback(unsigned int codepoint, KeyModifier modifier) {
|
||||
@@ -997,9 +991,7 @@ void OpenSpaceEngine::charCallback(unsigned int codepoint, KeyModifier modifier)
|
||||
}
|
||||
}
|
||||
|
||||
if (_console->isVisible()) {
|
||||
_console->charCallback(codepoint, modifier);
|
||||
}
|
||||
_console->charCallback(codepoint, modifier);
|
||||
}
|
||||
|
||||
void OpenSpaceEngine::mouseButtonCallback(MouseButton button, MouseAction action) {
|
||||
|
||||
Reference in New Issue
Block a user