More work on transitioning to windowwrapper for keyboard and mouse interaction

This commit is contained in:
Alexander Bock
2015-10-25 17:34:03 -05:00
parent 5456b5ee85
commit d84edc4090
19 changed files with 498 additions and 399 deletions

View File

@@ -25,9 +25,13 @@
#ifndef __OPENSPACEENGINE_H__
#define __OPENSPACEENGINE_H__
#include <ghoul/glm.h>
#include <ghoul/misc/dictionary.h>
#include <openspace/util/keys.h>
#include <openspace/util/mouse.h>
#include <string>
#include <vector>
@@ -100,9 +104,10 @@ public:
void postSynchronizationPreDraw();
void render(const glm::mat4 &projectionMatrix, const glm::mat4 &viewMatrix);
void postDraw();
void keyboardCallback(int key, int action);
// void keyboardCallback(int key, int action);
void keyboardCallback(Key key, KeyModifier mod, KeyAction action);
void charCallback(unsigned int codepoint);
void mouseButtonCallback(int key, int action);
void mouseButtonCallback(MouseButton button, MouseAction action);
void mousePositionCallback(double x, double y);
void mouseScrollWheelCallback(double pos);
void externalControlCallback(const char* receivedChars, int size, int clientId);

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@@ -36,8 +36,11 @@ public:
double averageDeltaTime() override;
glm::vec2 mousePosition() override;
uint32_t mouseButtons(int maxNumber) override;
glm::ivec2 currentWindowSize() override;
glm::ivec2 currentWindowResolution() override;
bool isRegularRendering() override;
// void forEachWindow(std::function<void (void)> function) override;

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@@ -27,6 +27,7 @@
#include <ghoul/glm.h>
#include <cstdint>
#include <functional>
namespace openspace {
@@ -36,9 +37,11 @@ public:
virtual void setBarrier(bool enabled) = 0;
virtual void clearAllWindows() = 0;
virtual double averageDeltaTime() = 0;
virtual uint32_t mouseButtons(int maxNumber = 8) = 0;
virtual glm::vec2 mousePosition() = 0;
virtual glm::ivec2 currentWindowSize() = 0;
virtual glm::ivec2 currentWindowResolution() = 0;
virtual bool isRegularRendering() = 0;

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@@ -79,6 +79,7 @@
#include <openspace/network/parallelconnection.h>
#include <openspace/properties/propertyowner.h>
#include <openspace/properties/stringproperty.h>
#include <openspace/util/keys.h>
#include <mutex>
@@ -109,8 +110,8 @@ public:
void setCamera(Camera* camera);
const Camera* const camera() const;
void keyboardCallback(int key, int action);
void mouseButtonCallback(int button, int action);
void keyboardCallback(Key key, KeyAction action);
void mouseButtonCallback(MouseButton button, MouseAction action);
void mousePositionCallback(double x, double y);
void mouseScrollWheelCallback(double pos);
@@ -131,7 +132,7 @@ public:
void setRotation(const glm::quat& rotation);
void resetKeyBindings();
void bindKey(int key, const std::string& lua);
void bindKey(Key key, std::string lua);
void setInteractionSensitivity(float sensitivity);
float interactionSensitivity() const;
@@ -170,7 +171,7 @@ private:
std::mutex _mutex;
bool _validKeyLua;
std::multimap<int, std::string > _keyLua;
std::multimap<Key, std::string > _keyLua;
float _controllerSensitivity;
bool _invertRoll;

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@@ -27,6 +27,8 @@
#include <openspace/scripting/scriptengine.h>
#include <openspace/util/keys.h>
#include <string>
#include <vector>
@@ -40,12 +42,12 @@ public:
void initialize();
void deinitialize();
void keyboardCallback(int key, int action);
void keyboardCallback(Key key, KeyAction action);
void charCallback(unsigned int codepoint);
void render();
unsigned int commandInputButton();
Key commandInputButton();
bool isVisible() const;
void setVisible(bool visible);

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@@ -27,7 +27,7 @@
#include <openspace/interaction/controller.h>
#include <openspace/interaction/mouse.h>
#include <openspace/util/mouse.h>
#include <ghoul/glm.h>
@@ -39,7 +39,7 @@ public:
MouseController();
virtual ~MouseController() {}
virtual void button(MouseAction action, MouseButton button) = 0;
virtual void button(MouseButton button, MouseAction action) = 0;
virtual void move(float x, float y) = 0;
virtual void scrollWheel(int pos) = 0;
virtual void update(const double& dt) = 0;
@@ -59,13 +59,13 @@ class TrackballMouseController : public MouseController {
public:
TrackballMouseController();
void button(MouseAction action, MouseButton button);
void button(MouseButton button, MouseAction action) override;
void move(float x, float y);
void move(float x, float y) override;
void scrollWheel(int pos);
void scrollWheel(int pos) override;
void update(const double& dt);
void update(const double& dt) override;
protected:
bool _leftMouseButtonDown;
@@ -76,13 +76,13 @@ class OrbitalMouseController : public MouseController {
public:
OrbitalMouseController();
void button(MouseAction action, MouseButton button);
void button(MouseButton button, MouseAction action) override;
void move(float x, float y);
void move(float x, float y) override;
void scrollWheel(int pos);
void scrollWheel(int pos) override;
void update(const double& dt);
void update(const double& dt) override;
protected:
bool _leftMouseButtonDown;

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@@ -22,150 +22,314 @@
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
// This file is based on the definitions as presented in the GLFW library:
/*************************************************************************
* GLFW 3.1 - www.glfw.org
* A library for OpenGL, window and input
*------------------------------------------------------------------------
* Copyright (c) 2002-2006 Marcus Geelnard
* Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would
* be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not
* be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*
*************************************************************************/
#ifndef __KEYS_H__
#define __KEYS_H__
#include <sgct.h>
// All values that are defined here are compatible with (and are based on) the
// definitions GLFW v3.1
namespace openspace {
enum class KeyAction {
Press = SGCT_PRESS,
Release = SGCT_RELEASE,
Repeat = SGCT_REPEAT
Release = 0,
Press = 1,
Repeat = 2
};
enum class KeyModifier {
NoModifier = 0,
Shift = GLFW_MOD_SHIFT,
Control = GLFW_MOD_CONTROL,
Alt = GLFW_MOD_ALT,
Super = GLFW_MOD_SUPER
Shift = 0x0001,
Control = 0x0002,
Alt = 0x0004,
Super = 0x0008
};
enum class Key {
Unknown = SGCT_KEY_UNKNOWN,
Space = SGCT_KEY_SPACE,
Apostrophe = SGCT_KEY_APOSTROPHE,
Comma = SGCT_KEY_COMMA,
Minus = SGCT_KEY_MINUS,
Period = SGCT_KEY_PERIOD,
Slash = SGCT_KEY_SLASH,
Num0 = SGCT_KEY_0,
Num1 = SGCT_KEY_1,
Num2 = SGCT_KEY_2,
Num3 = SGCT_KEY_3,
Num4 = SGCT_KEY_4,
Num5 = SGCT_KEY_5,
Num6 = SGCT_KEY_6,
Num7 = SGCT_KEY_7,
Num8 = SGCT_KEY_8,
Num9 = SGCT_KEY_9,
SemiColon = SGCT_KEY_SEMICOLON,
Equal = SGCT_KEY_EQUAL,
A = SGCT_KEY_A,
B = SGCT_KEY_B,
C = SGCT_KEY_C,
D = SGCT_KEY_D,
E = SGCT_KEY_E,
F = SGCT_KEY_F,
G = SGCT_KEY_G,
H = SGCT_KEY_H,
I = SGCT_KEY_I,
J = SGCT_KEY_J,
K = SGCT_KEY_K,
L = SGCT_KEY_L,
M = SGCT_KEY_M,
N = SGCT_KEY_N,
O = SGCT_KEY_O,
P = SGCT_KEY_P,
Q = SGCT_KEY_Q,
R = SGCT_KEY_R,
S = SGCT_KEY_S,
T = SGCT_KEY_T,
U = SGCT_KEY_U,
V = SGCT_KEY_V,
W = SGCT_KEY_W,
X = SGCT_KEY_X,
Y = SGCT_KEY_Y,
Z = SGCT_KEY_Z,
LeftBracket = SGCT_KEY_LEFT_BRACKET,
BackSlash = SGCT_KEY_BACKSLASH,
RightBracket = SGCT_KEY_RIGHT_BRACKET,
GraveAccent = SGCT_KEY_GRAVE_ACCENT,
World1 = SGCT_KEY_WORLD_1,
World2 = SGCT_KEY_WORLD_2,
Escape = SGCT_KEY_ESC,
Enter = SGCT_KEY_ENTER,
Tab = SGCT_KEY_TAB,
BackSpace = SGCT_KEY_BACKSPACE,
Insert = SGCT_KEY_INSERT,
Delete = SGCT_KEY_DELETE,
Right = SGCT_KEY_RIGHT,
Left = SGCT_KEY_LEFT,
Down = SGCT_KEY_DOWN,
Up = SGCT_KEY_UP,
PageUp = SGCT_KEY_PAGE_UP,
PageDown = SGCT_KEY_PAGE_DOWN,
Home = SGCT_KEY_HOME,
End = SGCT_KEY_END,
CapsLock = SGCT_KEY_CAPS_LOCK,
ScrollLock = SGCT_KEY_SCROLL_LOCK,
NumLock = SGCT_KEY_NUM_LOCK,
PrintScreen = SGCT_KEY_PRINT_SCREEN,
Pause = SGCT_KEY_PAUSE,
F1 = SGCT_KEY_F1,
F2 = SGCT_KEY_F2,
F3 = SGCT_KEY_F3,
F4 = SGCT_KEY_F4,
F5 = SGCT_KEY_F5,
F6 = SGCT_KEY_F6,
F7 = SGCT_KEY_F7,
F8 = SGCT_KEY_F8,
F9 = SGCT_KEY_F9,
F10 = SGCT_KEY_F10,
F11 = SGCT_KEY_F11,
F12 = SGCT_KEY_F12,
F13 = SGCT_KEY_F13,
F14 = SGCT_KEY_F14,
F15 = SGCT_KEY_F15,
F16 = SGCT_KEY_F16,
F17 = SGCT_KEY_F17,
F18 = SGCT_KEY_F18,
F19 = SGCT_KEY_F19,
F20 = SGCT_KEY_F20,
F21 = SGCT_KEY_F21,
F22 = SGCT_KEY_F22,
F23 = SGCT_KEY_F23,
F24 = SGCT_KEY_F24,
F25 = SGCT_KEY_F25,
Keypad0 = SGCT_KEY_KP_0,
Keypad1 = SGCT_KEY_KP_1,
Keypad2 = SGCT_KEY_KP_2,
Keypad3 = SGCT_KEY_KP_3,
Keypad4 = SGCT_KEY_KP_4,
Keypad5 = SGCT_KEY_KP_5,
Keypad6 = SGCT_KEY_KP_6,
Keypad7 = SGCT_KEY_KP_7,
Keypad8 = SGCT_KEY_KP_8,
Keypad9 = SGCT_KEY_KP_9,
KeypadDecimal = SGCT_KEY_KP_DECIMAL,
KeypadDivide = SGCT_KEY_KP_DIVIDE,
KeypadMultiply = SGCT_KEY_KP_MULTIPLY,
KeypadSubtract = SGCT_KEY_KP_SUBTRACT,
KeypadAdd = SGCT_KEY_KP_ADD,
KeypadEnter = SGCT_KEY_KP_ENTER,
LeftShift = SGCT_KEY_LEFT_SHIFT,
LeftControl = SGCT_KEY_LEFT_CONTROL,
LeftAlt = SGCT_KEY_LEFT_ALT,
LeftSuper = SGCT_KEY_LEFT_SUPER,
RightShift = SGCT_KEY_RIGHT_SHIFT,
RightControl = SGCT_KEY_RIGHT_CONTROL,
RightAlt = SGCT_KEY_RIGHT_ALT,
RightSuper = SGCT_KEY_RIGHT_SUPER,
Menu = SGCT_KEY_MENU,
Last = SGCT_KEY_LAST
Unknown = -1,
Space = 32,
Apostrophe = 39,
Comma = 44,
Minus = 45,
Period = 46,
Slash = 47,
Num0 = 48,
Num1 = 49,
Num2 = 50,
Num3 = 51,
Num4 = 52,
Num5 = 53,
Num6 = 54,
Num7 = 55,
Num8 = 56,
Num9 = 57,
SemiColon = 59,
Equal = 61,
A = 65,
B = 66,
C = 67,
D = 68,
E = 69,
F = 70,
G = 71,
H = 72,
I = 73,
J = 74,
K = 75,
L = 76,
M = 77,
N = 78,
O = 79,
P = 80,
Q = 81,
R = 82,
S = 83,
T = 84,
U = 85,
V = 86,
W = 87,
X = 88,
Y = 89,
Z = 90,
LeftBracket = 91,
BackSlash = 92,
RightBracket = 93,
GraveAccent = 96,
World1 = 161,
World2 = 162,
Escape = 256,
Enter = 257,
Tab = 258,
BackSpace = 259,
Insert = 260,
Delete = 261,
Right = 262,
Left = 263,
Down = 264,
Up = 265,
PageUp = 266,
PageDown = 267,
Home = 268,
End = 269,
CapsLock = 280,
ScrollLock = 281,
NumLock = 282,
PrintScreen = 283,
Pause = 284,
F1 = 290,
F2 = 291,
F3 = 292,
F4 = 293,
F5 = 294,
F6 = 295,
F7 = 296,
F8 = 297,
F9 = 298,
F10 = 299,
F11 = 300,
F12 = 301,
F13 = 302,
F14 = 303,
F15 = 304,
F16 = 305,
F17 = 306,
F18 = 307,
F19 = 308,
F20 = 309,
F21 = 310,
F22 = 311,
F23 = 312,
F24 = 313,
F25 = 314,
Keypad0 = 320,
Keypad1 = 321,
Keypad2 = 322,
Keypad3 = 323,
Keypad4 = 324,
Keypad5 = 325,
Keypad6 = 326,
Keypad7 = 327,
Keypad8 = 328,
Keypad9 = 329,
KeypadDecimal = 330,
KeypadDivide = 331,
KeypadMultiply = 332,
KeypadSubtract = 333,
KeypadAdd = 334,
KeypadEnter = 335,
LeftShift = 340,
LeftControl = 341,
LeftAlt = 342,
LeftSuper = 343,
RightShift = 344,
RightControl = 345,
RightAlt = 346,
RightSuper = 347,
Menu = 348,
Last = Menu
};
static const std::map<std::string, Key> KeyMapping = {
{ "SPACE", Key::Space },
{ "APOSTROPHE", Key::Apostrophe },
{ "COMMA", Key::Comma },
{ "MINUS", Key::Minus },
{ "PERIOD", Key::Period },
{ "SLASH", Key::Slash },
{ "0", Key::Num0 },
{ "1", Key::Num1 },
{ "2", Key::Num2 },
{ "3", Key::Num3 },
{ "4", Key::Num4 },
{ "5", Key::Num5 },
{ "6", Key::Num6 },
{ "7", Key::Num7 },
{ "8", Key::Num8 },
{ "9", Key::Num9 },
{ "SEMICOLON", Key::SemiColon },
{ "EQUAL", Key::Equal },
{ "A", Key::A },
{ "B", Key::B },
{ "C", Key::C },
{ "D", Key::D },
{ "E", Key::E },
{ "F", Key::F },
{ "G", Key::G },
{ "H", Key::H },
{ "I", Key::I },
{ "J", Key::J },
{ "K", Key::K },
{ "L", Key::L },
{ "M", Key::M },
{ "N", Key::N },
{ "O", Key::O },
{ "P", Key::P },
{ "Q", Key::Q },
{ "R", Key::R },
{ "S", Key::S },
{ "T", Key::T },
{ "U", Key::U },
{ "V", Key::V },
{ "W", Key::W },
{ "X", Key::X },
{ "Y", Key::Y },
{ "Z", Key::Z },
{ "LEFT_BRACKET", Key::LeftBracket },
{ "BACKSLASH", Key::BackSlash },
{ "RIGHT_BRACKET", Key::RightBracket },
{ "GRAVE_ACCENT", Key::GraveAccent },
{ "WORLD_1", Key::World1 },
{ "WORLD_2", Key::World2 },
{ "ESC", Key::Escape },
{ "ESCAPE", Key::Escape},
{ "ENTER", Key::Enter },
{ "TAB", Key::Tab },
{ "BACKSPACE", Key::BackSpace },
{ "INSERT", Key::Insert },
{ "DEL", Key::Delete },
{ "DELETE", Key::Delete },
{ "RIGHT", Key::Right },
{ "LEFT", Key::Left },
{ "DOWN", Key::Down },
{ "UP", Key::Up },
{ "PAGEUP", Key::PageUp },
{ "PAGEDOWN", Key::PageDown },
{ "PAGE_UP", Key::PageUp },
{ "PAGE_DOWN", Key::PageDown },
{ "HOME", Key::Home },
{ "END", Key::End },
{ "CAPS_LOCK", Key::CapsLock },
{ "SCROLL_LOCK", Key::ScrollLock },
{ "NUM_LOCK", Key::NumLock },
{ "PRINT_SCREEN", Key::PrintScreen },
{ "PAUSE", Key::Pause },
{ "F1", Key::F1 },
{ "F2", Key::F2 },
{ "F3", Key::F3 },
{ "F4", Key::F4 },
{ "F5", Key::F5 },
{ "F6", Key::F6 },
{ "F7", Key::F7 },
{ "F8", Key::F8 },
{ "F9", Key::F9 },
{ "F10", Key::F10 },
{ "F11", Key::F11 },
{ "F12", Key::F12 },
{ "F13", Key::F13 },
{ "F14", Key::F14 },
{ "F15", Key::F15 },
{ "F16", Key::F16 },
{ "F17", Key::F17 },
{ "F18", Key::F18 },
{ "F19", Key::F19 },
{ "F20", Key::F20 },
{ "F21", Key::F21 },
{ "F22", Key::F22 },
{ "F23", Key::F23 },
{ "F24", Key::F24 },
{ "F25", Key::F25 },
{ "KP_0", Key::Keypad0 },
{ "KP_1", Key::Keypad1 },
{ "KP_2", Key::Keypad2 },
{ "KP_3", Key::Keypad3 },
{ "KP_4", Key::Keypad4 },
{ "KP_5", Key::Keypad5 },
{ "KP_6", Key::Keypad6 },
{ "KP_7", Key::Keypad7 },
{ "KP_8", Key::Keypad8 },
{ "KP_9", Key::Keypad9 },
{ "KP_DECIMAL", Key::KeypadDecimal },
{ "KP_DIVIDE", Key::KeypadDivide },
{ "KP_MULTIPLY", Key::KeypadMultiply },
{ "KP_SUBTRACT", Key::KeypadSubtract },
{ "KP_ADD", Key::KeypadAdd },
{ "KP_ENTER", Key::KeypadEnter },
{ "KP_EQUAL", Key::KeypadEnter },
{ "LSHIFT", Key::LeftShift },
{ "LEFT_SHIFT", Key::LeftShift },
{ "LCTRL", Key::LeftControl },
{ "LEFT_CONTROL", Key::LeftControl },
{ "LALT", Key::LeftAlt },
{ "LEFT_ALT", Key::LeftAlt },
{ "LEFT_SUPER", Key::LeftSuper },
{ "RSHIFT", Key::RightShift },
{ "RIGHT_SHIFT", Key::RightShift },
{ "RCTRL", Key::RightControl },
{ "RIGHT_CONTROL", Key::RightControl },
{ "RALT", Key::RightAlt },
{ "RIGHT_ALT", Key::RightAlt },
{ "RIGHT_SUPER", Key::RightSuper },
{ "MENU", Key::Menu }
};
} // namespace openspace

View File

@@ -22,36 +22,64 @@
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
// This file is based on the definitions as presented in the GLFW library:
/*************************************************************************
* GLFW 3.1 - www.glfw.org
* A library for OpenGL, window and input
*------------------------------------------------------------------------
* Copyright (c) 2002-2006 Marcus Geelnard
* Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would
* be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not
* be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*
*************************************************************************/
// All values that are defined here are compatible with (and are based on) the
// definitions GLFW v3.1
#ifndef __MOUSE_H__
#define __MOUSE_H__
#include <sgct.h>
namespace openspace {
namespace interaction {
enum class MouseAction {
Press = SGCT_PRESS,
Release = SGCT_RELEASE,
Repeat = SGCT_REPEAT
Release = 0,
Press = 1,
Repeat = 2
};
enum class MouseButton {
Left = SGCT_MOUSE_BUTTON_LEFT,
Right = SGCT_MOUSE_BUTTON_RIGHT,
Middle = SGCT_MOUSE_BUTTON_MIDDLE,
//Button1 = SGCT_MOUSE_BUTTON_1,
//Button2 = SGCT_MOUSE_BUTTON_2,
//Button3 = SGCT_MOUSE_BUTTON_3,
//Button4 = SGCT_MOUSE_BUTTON_4,
//Button5 = SGCT_MOUSE_BUTTON_5,
//Button6 = SGCT_MOUSE_BUTTON_6,
//Button7 = SGCT_MOUSE_BUTTON_7,
//Button8 = SGCT_MOUSE_BUTTON_8,
ButtonLast = SGCT_MOUSE_BUTTON_LAST,
Button1 = 0,
Button2 = 1,
Button3 = 2,
Button4 = 3,
Button5 = 4,
Button6 = 5,
Button7 = 6,
Button8 = 8,
Last = Button8,
Left = Button1,
Right = Button2,
Middle = Button3
};
} // namespace interaction
} // namespace openspace
#endif // __MOUSE_H__