diff --git a/src/rendering/framebufferrenderer.cpp b/src/rendering/framebufferrenderer.cpp index 8276eaebb4..0c2be7c69f 100644 --- a/src/rendering/framebufferrenderer.cpp +++ b/src/rendering/framebufferrenderer.cpp @@ -863,7 +863,6 @@ void FramebufferRenderer::updateMSAASamplingPattern() { glEnable(GL_DEPTH_TEST); glBindVertexArray(0); - saveTextureToPPMFile(GL_COLOR_ATTACHMENT0, std::string("test_nOneStripMSAA.ppm"), _nAaSamples, 1); saveTextureToMemory(GL_COLOR_ATTACHMENT0, _nAaSamples, 1, &_mSAAPattern); // Convert back to [-1, 1] range: for (int d = 0; d < _nAaSamples * 3; d += 3) {